close

SimulationCraft 725-02

for World of Warcraft 7.2.5 Live (wow build level 24461, git build cae482b05)

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2017-01-10 Portal to the Underworld damage increased by 33%.
Dragged to Helheim (effect#1) ap_coefficient 1.60 1.20

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 38.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00
2017-01-11 Incorrect spell level for Frozen Orb Bolt.
Frozen Orb spell_level 57.00 81.00

Mark of the Distant Army

Tag Spell / Effect Field Hotfixed Value DBC Value
2017-01-10 Set Velocity to a reasonable value.
Mark of the Distant Army prj_speed 40.00 1.00

Paladin

Tag Spell / Effect Field Hotfixed Value DBC Value
2017-07-21 Crusader Strike (and presumably Zeal) damage increased by 10%
Zeal (effect#2) base_value 352.00 320.00
2017-07-21 Blade of Justice (and presumably Divine Hammer) damage increased by 10%
Divine Hammer (effect#1) base_value 74.00 68.00
2017-07-21 Blade of Justice damage increased by 10%
Blade of Justice (effect#2) base_value 594.00 540.00

Rogue

Tag Spell / Effect Field Hotfixed Value DBC Value
2017-07-21 Denial of the Half-Giants cooldown reduction reduced to 0.2 seconds per combo point spent (was 0.3 seconds).
Denial of the Half-Giants (effect#1) base_value 2.00 3.00
2017-07-21 Mantle of the Master Assassin duration reduced to 5 seconds (was 6 seconds).
Master Assassin's Initiative (effect#1) base_value 5.00 6.00
Phantomsoulz

Phantomsoulz : 217609 dps, 656048 dtps, 244799 hps (244799 aps), 119.7k TMI

  • Race: Human
  • Class: Deathknight
  • Spec: Blood
  • Level: 110
  • Role: Tank
  • Position: front

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR APS APS Error APS Range APR
217608.8 217608.8 77.8 / 0.036% 24771.5 / 11.4% 39038.2 244798.8 408.19 / 0.17% 51514 / 21.0% 0.0
DTPS DTPS Error DTPS Range   TMI TMI Error TMI Min TMI Max TMI Range   MSD Mean MSD Min MSD Max MSD Freq.   Window Bin Size
656047.9 220.37 / 0.03% 70111 / 10.7%       119.7k 0 / 0.00% 107.9k 138.8k 0.0k / 0.0%       95.0% 76.0% 122.3% 3.5       6.00s 0.50s
RPS Out RPS In Primary Resource Waiting APM Active Skill
5.5 5.5 Runic Power 24.30% 42.2 100.0% 100%
Origin https://eu.api.battle.net/wow/character/argent-dawn/Phantomsoulz/advanced
Talents
  • 15: Heartbreaker (Blood Death Knight)
  • 30: Rapid Decomposition (Blood Death Knight)
  • 45: Anti-Magic Barrier (Blood Death Knight)
  • 60: Red Thirst (Blood Death Knight)
  • 75: Tremble Before Me (Blood Death Knight)
  • 90: Foul Bulwark (Blood Death Knight)
  • 100: Bonestorm (Blood Death Knight)
  • Talent Calculator
Artifact
Professions
  • mining: 791
  • herbalism: 800
Scale Factors for Phantomsoulz Damage Taken Per Second
Armor BonusArmor Vers Mastery Crit Str Wdps AP Leech Sta Haste
Scale Factors -20.43 -14.37 -7.78 -3.70 -2.28 -1.36 0.03 0.09 0.12 0.19 1.35
Normalized 15.05 10.59 5.73 2.73 1.68 1.00 -0.02 -0.07 -0.08 -0.14 -0.99
Scale Deltas 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313
Error 0.23 0.23 0.24 0.24 0.24 0.24 0.24 0.24 0.24 0.24 0.24
Ranking
  • Armor > BonusArmor > Vers > Mastery > Crit > Str > Wdps ~= AP ~= Leech ~= Sta > Haste
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, Strength=1.36, Stamina=-0.19, Ap=-0.09, CritRating=2.28, HasteRating=-1.35, MasteryRating=3.70, Versatility=7.78, Leech=-0.12, Armor=20.43, BonusArmor=14.37, Dps=-0.03 )

Scale Factors for other metrics

Scale Factors for Phantomsoulz Damage Per Second
Wdps Str AP Crit Haste Vers Mastery Leech Armor Sta BonusArmor
Scale Factors 7.95 5.08 4.99 4.69 4.40 4.15 3.47 0.03 0.02 -0.03 -0.04
Normalized 1.56 1.00 0.98 0.92 0.87 0.82 0.68 0.01 0.00 -0.01 -0.01
Scale Deltas 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313
Error 0.09 0.09 0.08 0.09 0.09 0.09 0.08 0.08 0.08 0.08 0.08
Ranking
  • Wdps > Str > AP > Crit > Haste > Vers > Mastery > Leech ~= Armor ~= Sta ~= BonusArmor
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, Strength=5.08, Stamina=-0.03, Ap=4.99, CritRating=4.69, HasteRating=4.40, MasteryRating=3.47, Versatility=4.15, Leech=0.03, Armor=0.02, BonusArmor=-0.04, Dps=7.95 )
Scale Factors for Phantomsoulz Priority Target Damage Per Second
Wdps Str AP Crit Haste Vers Mastery Leech Armor Sta BonusArmor
Scale Factors 7.95 5.08 4.99 4.69 4.40 4.15 3.47 0.03 0.02 -0.03 -0.04
Normalized 1.56 1.00 0.98 0.92 0.87 0.82 0.68 0.01 0.00 -0.01 -0.01
Scale Deltas 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313
Error 0.09 0.09 0.08 0.09 0.09 0.09 0.08 0.08 0.08 0.08 0.08
Ranking
  • Wdps > Str > AP > Crit > Haste > Vers > Mastery > Leech ~= Armor ~= Sta ~= BonusArmor
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, Strength=5.08, Stamina=-0.03, Ap=4.99, CritRating=4.69, HasteRating=4.40, MasteryRating=3.47, Versatility=4.15, Leech=0.03, Armor=0.02, BonusArmor=-0.04, Dps=7.95 )
Scale Factors for Phantomsoulz Damage Per Second (Effective)
Wdps Str AP Crit Haste Vers Mastery Leech Armor Sta BonusArmor
Scale Factors 7.95 5.08 4.99 4.69 4.40 4.15 3.47 0.03 0.02 -0.03 -0.04
Normalized 1.56 1.00 0.98 0.92 0.87 0.82 0.68 0.01 0.00 -0.01 -0.01
Scale Deltas 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Wdps > Str > AP > Crit > Haste > Vers > Mastery > Leech > Armor > Sta > BonusArmor
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, Strength=5.08, Stamina=-0.03, Ap=4.99, CritRating=4.69, HasteRating=4.40, MasteryRating=3.47, Versatility=4.15, Leech=0.03, Armor=0.02, BonusArmor=-0.04, Dps=7.95 )
Scale Factors for Phantomsoulz Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, )
Scale Factors for Phantomsoulz Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, )
Scale Factors for Phantomsoulz Absorb Per Second
Armor BonusArmor Vers Haste Crit Str Sta Wdps AP Leech Mastery
Scale Factors -13.35 -9.59 -2.86 -1.03 -0.97 -0.66 -0.22 0.01 0.02 0.10 3.92
Normalized 20.08 14.42 4.30 1.55 1.46 1.00 0.33 -0.01 -0.03 -0.15 -5.90
Scale Deltas 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313
Error 0.42 0.43 0.44 0.45 0.44 0.44 0.45 0.44 0.44 0.44 0.44
Ranking
  • Armor > BonusArmor > Vers > Haste ~= Crit ~= Str ~= Sta ~= Wdps ~= AP ~= Leech > Mastery
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, Strength=0.66, Stamina=0.22, Ap=-0.02, CritRating=0.97, HasteRating=1.03, MasteryRating=-3.92, Versatility=2.86, Leech=-0.10, Armor=13.35, BonusArmor=9.59, Dps=-0.01 )
Scale Factors for Healing + Absorb per second
Armor BonusArmor Vers Haste Crit Str Sta Wdps AP Leech Mastery
Scale Factors -13.35 -9.59 -2.86 -1.03 -0.97 -0.66 -0.22 0.01 0.02 0.10 3.92
Normalized 20.08 14.42 4.30 1.55 1.46 1.00 0.33 -0.01 -0.03 -0.15 -5.90
Scale Deltas 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313
Error 0.42 0.43 0.44 0.45 0.44 0.44 0.45 0.44 0.44 0.44 0.44
Ranking
  • Armor > BonusArmor > Vers > Haste ~= Crit ~= Str ~= Sta ~= Wdps ~= AP ~= Leech > Mastery
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, Strength=0.66, Stamina=0.22, Ap=-0.02, CritRating=0.97, HasteRating=1.03, MasteryRating=-3.92, Versatility=2.86, Leech=-0.10, Armor=13.35, BonusArmor=9.59, Dps=-0.01 )
Scale Factors for Phantomsoulz Damage Taken Per Second
Armor BonusArmor Vers Mastery Crit Str Wdps AP Leech Sta Haste
Scale Factors -20.43 -14.37 -7.78 -3.70 -2.28 -1.36 0.03 0.09 0.12 0.19 1.35
Normalized 15.05 10.59 5.73 2.73 1.68 1.00 -0.02 -0.07 -0.08 -0.14 -0.99
Scale Deltas 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313
Error 0.23 0.23 0.24 0.24 0.24 0.24 0.24 0.24 0.24 0.24 0.24
Ranking
  • Armor > BonusArmor > Vers > Mastery > Crit > Str > Wdps ~= AP ~= Leech ~= Sta > Haste
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, Strength=1.36, Stamina=-0.19, Ap=-0.09, CritRating=2.28, HasteRating=-1.35, MasteryRating=3.70, Versatility=7.78, Leech=-0.12, Armor=20.43, BonusArmor=14.37, Dps=-0.03 )
Scale Factors for Phantomsoulz Damage Taken
Armor BonusArmor Vers Mastery Crit Str Leech Wdps AP Sta Haste
Scale Factors -6185.82 -4344.29 -2384.01 -1131.50 -703.49 -394.38 -11.69 8.48 56.91 61.09 394.86
Normalized 15.69 11.02 6.04 2.87 1.78 1.00 0.03 -0.02 -0.14 -0.15 -1.00
Scale Deltas 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Armor > BonusArmor > Vers > Mastery > Crit > Str > Leech > Wdps > AP > Sta > Haste
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, Strength=394.38, Stamina=-61.09, Ap=-56.91, CritRating=703.49, HasteRating=-394.86, MasteryRating=1131.50, Versatility=2384.01, Leech=11.69, Armor=6185.82, BonusArmor=4344.29, Dps=-8.48 )
Scale Factors for Phantomsoulz Healing Taken Per Second
Haste Armor BonusArmor Vers Mastery Str AP Leech Wdps Sta Crit
Scale Factors -15.40 -14.45 -10.49 -5.57 -1.56 -1.05 -0.22 -0.18 0.00 0.54 0.73
Normalized 14.67 13.76 9.99 5.30 1.49 1.00 0.21 0.17 -0.00 -0.51 -0.69
Scale Deltas 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Haste > Armor > BonusArmor > Vers > Mastery > Str > AP > Leech > Wdps > Sta > Crit
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, Strength=1.05, Stamina=-0.54, Ap=0.22, CritRating=-0.73, HasteRating=15.40, MasteryRating=1.56, Versatility=5.57, Leech=0.18, Armor=14.45, BonusArmor=10.49, Dps=-0.00 )
Scale Factors for Phantomsoulz Theck-Meloree Index
Armor BonusArmor Sta Vers Crit Mastery Haste Str Leech Wdps AP
Scale Factors -2.35 -1.68 -1.47 -0.91 -0.30 -0.25 -0.18 -0.13 -0.02 -0.01 0.00
Normalized 18.74 13.35 11.70 7.27 2.41 2.02 1.43 1.00 0.13 0.09 -0.01
Scale Deltas 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Armor > BonusArmor > Sta > Vers > Crit > Mastery > Haste > Str > Leech > Wdps > AP
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, Strength=0.13, Stamina=1.47, Ap=-0.00, CritRating=0.30, HasteRating=0.18, MasteryRating=0.25, Versatility=0.91, Leech=0.02, Armor=2.35, BonusArmor=1.68, Dps=0.01 )
Scale Factors for PhantomsoulzTheck-Meloree Index (Effective)
Armor BonusArmor Sta Vers Crit Mastery Haste Str Leech Wdps AP
Scale Factors -2.35 -1.68 -1.47 -0.91 -0.30 -0.25 -0.18 -0.13 -0.02 -0.01 0.00
Normalized 18.73 13.34 11.69 7.27 2.41 2.02 1.44 1.00 0.13 0.09 -0.01
Scale Deltas 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313 1313
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Ranking
  • Armor > BonusArmor > Sta > Vers > Crit > Mastery > Haste > Str > Leech > Wdps > AP
Pawn string ( Pawn: v1: "Phantomsoulz": Class=Deathknight, Spec=Blood, Strength=0.13, Stamina=1.47, Ap=-0.00, CritRating=0.30, HasteRating=0.18, MasteryRating=0.25, Versatility=0.91, Leech=0.02, Armor=2.35, BonusArmor=1.68, Dps=0.01 )

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% B% Up%
Phantomsoulz 217609
auto_attack_mh 35696 16.4% 127.0 2.37sec 84224 35727 Direct 127.0 68571 137131 84224 22.8% 3.0%  

Stats details: auto_attack_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 126.96 126.96 0.00 0.00 2.3574 0.0000 10692933.99 15861590.95 32.59 35727.31 35727.31
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 95.05 74.87% 69190.57 65946 75189 69215.06 67797 71661 6576569 9668180 31.98
hit (blocked) 2.92 2.30% 48414.97 46162 52632 45794.72 0 52632 141472 297110 49.54
crit 28.12 22.15% 138371.42 131892 150377 138419.77 133976 144557 3891038 5720194 31.98
crit (blocked) 0.87 0.68% 96848.97 92324 105264 55936.16 0 105264 83855 176107 30.25
 
 

Action details: auto_attack_mh

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
Blood Boil 27737 12.8% 53.0 5.61sec 156813 137291 Direct 53.0 127629 255235 156815 22.9% 0.0%  

Stats details: blood_boil

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 52.98 52.98 0.00 0.00 1.1422 0.0000 8308314.26 8308314.26 0.00 137291.20 137291.20
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 40.86 77.13% 127628.80 120629 140218 127692.58 124441 132622 5215551 5215551 0.00
crit 12.12 22.87% 255234.59 241258 280437 255334.70 241258 274123 3092763 3092763 0.00
 
 

Action details: blood_boil

Static Values
  • id:50842
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:7.500
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:!dot.blood_plague.remains<=0
Spelldata
  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=1} Shadow damage{$?s212744=false}[ to all enemies within $A1 yds.][ and infects all enemies within $A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {$@spelldesc55078=A shadowy disease that drains $o1 health from the target over {$d=24 seconds}. }]
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:3.750000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
 
Blood Plague 14890 6.9% 53.0 5.61sec 84312 0 Periodic 97.6 37241 74485 45771 22.9% 0.0% 97.6%

Stats details: blood_plague

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 52.98 0.00 97.60 97.60 0.0000 3.0000 4467068.43 4467068.43 0.00 15256.95 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 75.2 77.10% 37241.31 35299 41032 37260.35 36427 38596 2802218 2802218 0.00
crit 22.4 22.90% 74485.04 70599 82064 74520.41 71529 78991 1664851 1664851 0.00
 
 

Action details: blood_plague

Static Values
  • id:55078
  • school:shadow
  • resource:none
  • range:50000.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:
Spelldata
  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining $w1 health from the target every $t1 sec.
  • description:A shadowy disease that drains $o1 health from the target over {$d=24 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.473000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:24.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
Bonestorm 16727 7.7% 5.3 60.81sec 944822 830913 Periodic 52.0 78528 157076 96441 22.8% 0.0% 17.3%

Stats details: bonestorm

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.31 0.00 51.99 51.99 1.1372 1.0000 5013726.52 5013726.52 0.00 86412.27 830912.58
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 40.1 77.19% 78528.04 74564 86673 78564.89 75133 83492 3151417 3151417 0.00
crit 11.9 22.81% 157075.65 149129 173346 157148.27 149129 173346 1862309 1862309 0.00
 
 

Action details: bonestorm

Static Values
  • id:194844
  • school:shadow
  • resource:runic_power
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:10.0
  • secondary_cost:90.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:talent.bonestorm.enabled&runic_power.deficit<10
Spelldata
  • id:194844
  • name:Bonestorm
  • school:shadow
  • tooltip:Dealing {$196528s1=0} Shadow damage and healing for {$s2=2}% of maximum health every $t3 sec.
  • description:A whirl of bone and gore batters nearby enemies every $t3 sec, dealing {$196528s1=0} Shadow damage every $t3 sec, and healing you for {$196545s1=2}% of your maximum health every time it deals damage. Lasts $t3 sec per {$s3=10} Runic Power spent.
Damage Over Time
  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:1.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 

Action details: bonestorm_damage

Static Values
  • id:196528
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:
Spelldata
  • id:196528
  • name:Bonestorm
  • school:shadow
  • tooltip:
  • description:{$@spelldesc194844=A whirl of bone and gore batters nearby enemies every $t3 sec, dealing {$196528s1=0} Shadow damage every $t3 sec, and healing you for {$196545s1=2}% of your maximum health every time it deals damage. Lasts $t3 sec per {$s3=10} Runic Power spent.}
 
Consumption 1436 0.7% 7.1 45.48sec 60796 52870 Direct 7.1 49483 98964 60795 22.9% 0.0%  

Stats details: consumption

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.08 7.08 0.00 0.00 1.1500 0.0000 430203.21 632439.47 31.98 52870.00 52870.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 5.46 77.14% 49483.21 48201 52244 49482.32 0 52244 270094 397063 31.98
crit 1.62 22.86% 98963.85 96401 104488 82710.21 0 104488 160109 235376 26.73
 
 

Action details: consumption

Static Values
  • id:205223
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:45.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:
Spelldata
  • id:205223
  • name:Consumption
  • school:physical
  • tooltip:
  • description:Strikes all enemies in front of you with a hungering attack that deals $sw2 Physical damage and heals you for {$s3=100}% of that damage.
Weapon
  • normalized:true
  • weapon_power_mod:0.000000
  • weapon_multiplier:2.58
 
Death and Decay 19372 8.9% 17.1 17.86sec 338893 296938 Direct 202.0 23365 46731 28710 22.9% 0.0%  

Stats details: death_and_decay

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 17.11 202.01 0.00 0.00 1.1413 0.0000 5799789.08 5799789.08 0.00 296937.80 296937.80
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 155.80 77.13% 23364.98 22095 25683 23376.49 22638 24294 3640323 3640323 0.00
crit 46.21 22.87% 46731.13 44191 51367 46752.82 44968 49055 2159466 2159466 0.00
 
 

Action details: death_and_decay

Static Values
  • id:43265
  • school:shadow
  • resource:rune
  • range:30.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:1.0
  • secondary_cost:0.0
  • cooldown:30.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:buff.crimson_scourge.up|talent.rapid_decomposition.enabled
Spelldata
  • id:43265
  • name:Death and Decay
  • school:shadow
  • tooltip:Suffering $w2 Shadow damage every sec.$?$w4!=0[ Movement speed reduced by $w4%.][]
  • description:Corrupts the targeted ground, causing ${$52212m1*11} Shadow damage over {$d=10 seconds} to targets within the area. While you remain within the area, your $?c1[Heart Strike will hit up to $188290m4 additional targets.]?s207311[Clawing Shadows will hit all enemies near the target.][Scourge Strike will hit all enemies near the target.]
 
Death Strike 29054 13.3% 24.7 11.20sec 352323 308665 Direct 24.7 286652 573887 352321 22.9% 3.0%  

Stats details: death_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 24.68 24.68 0.00 0.00 1.1415 0.0000 8696944.77 12900653.52 32.59 308664.99 308664.99
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 18.47 74.84% 289242.24 202520 461234 289332.97 232434 346167 5343146 7854931 31.98
hit (blocked) 0.57 2.30% 202418.13 141764 322863 88307.97 0 322863 114970 241452 22.82
crit 5.48 22.18% 579069.27 405039 922467 577839.02 0 922467 3170761 4661319 31.89
crit (blocked) 0.17 0.68% 405059.88 283527 645727 63296.98 0 645727 68067 142951 8.18
 
 

Action details: death_strike

Static Values
  • id:49998
  • school:physical
  • resource:runic_power
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:45.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:prev_gcd.1.death_strike
Spelldata
  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s49143=false}[ with both weapons, that deals a total of ${$sw1+$66188sw1}][ that deals $sw1] Physical damage and heals you for {$s3=20}% of all damage taken in the last {$s4=5} sec, minimum $m5% of maximum health.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:2.84
 
Heart Strike 33348 15.3% 55.1 5.39sec 180575 162182 Direct 55.1 146960 293967 180574 22.9% 3.0%  

Stats details: heart_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 55.14 55.14 0.00 0.00 1.1134 0.0000 9956030.37 14768960.38 32.59 162182.03 162182.03
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 41.25 74.82% 148298.26 140980 160540 148344.50 144295 154096 6117269 8992964 31.98
hit (blocked) 1.28 2.32% 103799.88 98686 112378 74957.08 0 112378 132695 278677 37.83
crit 12.23 22.19% 296616.09 281960 321079 296699.17 281960 317529 3628216 5333821 31.98
crit (blocked) 0.38 0.68% 207575.08 197372 224755 65081.57 0 224755 77852 163499 16.42
 
 

Action details: heart_strike

Static Values
  • id:206930
  • school:physical
  • resource:rune
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:1.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:runic_power.deficit>=5|rune>3
Spelldata
  • id:206930
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=50}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing $sw2 Physical damage, and reducing enemies' movement speed by {$s5=50}% for {$d=8 seconds}. |cFFFFFFFFGenerates {$?s221536=false}[${{$s3=5}+{$221536s1=0}}][{$s3=5}] bonus Runic Power{$?s221536=false}[, plus ${{$210738s1=20}/10} Runic Power per additional enemy struck][].|r
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:2.03
 
Marrowrend 35704 16.4% 32.7 9.00sec 328120 280392 Direct 32.7 267103 534107 328118 22.9% 3.0%  

Stats details: marrowrend

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 32.65 32.65 0.00 0.00 1.1702 0.0000 10714601.89 15894082.36 32.59 280391.54 280391.54
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 24.44 74.85% 269511.47 257831 293602 269629.82 262548 283298 6587307 9683965 31.98
hit (blocked) 0.75 2.30% 188686.86 180482 205521 99457.97 0 205521 141604 297388 27.61
crit 7.24 22.16% 538973.49 515662 587204 539004.09 0 587204 3900956 5734775 31.97
crit (blocked) 0.22 0.69% 377254.41 360964 411043 76461.76 0 411043 84735 177954 10.62
 
 

Action details: marrowrend

Static Values
  • id:195182
  • school:physical
  • resource:rune
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:2.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:buff.bone_shield.stack=0|buff.bone_shield.remains<(3*gcd.max)
Spelldata
  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing $sw2 Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {$@spelldesc195181=Surrounds you with a barrier of whirling bones, reducing all damage you take by {$s5=16}% and increasing your Haste by {$s4=10}%. Each melee swing against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.15
 
pet - dancing_rune_weapon 66365 / 3646
Blood Boil 15421 0.4% 6.1 37.81sec 41236 0 Direct 6.1 33525 67048 41236 23.0% 0.0%  

Stats details: blood_boil

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.08 6.08 0.00 0.00 0.0000 0.0000 250524.71 250524.71 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 4.68 77.00% 33525.23 31050 36093 33524.67 0 36093 156831 156831 0.00
crit 1.40 23.00% 67047.84 62101 72185 53317.41 0 72185 93694 93694 0.00
 
 

Action details: blood_boil

Static Values
  • id:50842
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:
Spelldata
  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=1} Shadow damage{$?s212744=false}[ to all enemies within $A1 yds.][ and infects all enemies within $A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {$@spelldesc55078=A shadowy disease that drains $o1 health from the target over {$d=24 seconds}. }]
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:3.750000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
 
Blood Plague 16459 0.4% 6.1 37.81sec 43911 0 Periodic 27.1 8014 16026 9852 22.9% 0.0% 26.0%

Stats details: blood_plague

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.08 0.00 27.08 27.08 0.0000 2.8812 266778.35 266778.35 0.00 3419.31 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 20.9 77.07% 8014.48 20 9105 8014.73 7424 8714 167258 167258 0.00
crit 6.2 22.93% 16025.75 52 18210 16016.67 0 18210 99521 99521 0.00
 
 

Action details: blood_plague

Static Values
  • id:55078
  • school:shadow
  • resource:none
  • range:50000.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:
Spelldata
  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining $w1 health from the target every $t1 sec.
  • description:A shadowy disease that drains $o1 health from the target over {$d=24 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.473000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:24.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
Death Strike 67 0.0% 0.0 6.02sec 46588 0 Direct 0.0 37920 76036 46588 22.7% 0.0%  

Stats details: death_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 0.02 0.02 0.00 0.00 0.0000 0.0000 1155.44 1698.60 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 0.02 77.26% 37919.93 36792 39879 482.46 0 39879 727 1068 0.41
crit 0.01 22.74% 76036.26 73585 79757 386.01 0 79757 429 630 0.16
 
 

Action details: death_strike

Static Values
  • id:49998
  • school:physical
  • resource:runic_power
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:45.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:
Spelldata
  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s49143=false}[ with both weapons, that deals a total of ${$sw1+$66188sw1}][ that deals $sw1] Physical damage and heals you for {$s3=20}% of all damage taken in the last {$s4=5} sec, minimum $m5% of maximum health.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:2.84
 
Heart Strike 23988 0.6% 12.8 16.86sec 30369 0 Direct 12.8 24727 49468 30369 22.8% 0.0%  

Stats details: heart_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 12.81 12.81 0.00 0.00 0.0000 0.0000 388993.51 571857.31 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 9.89 77.20% 24727.41 22867 26580 24735.09 23340 26580 244505 359446 31.98
crit 2.92 22.80% 49468.22 45734 53161 47629.73 0 53161 144488 212411 30.79
 
 

Action details: heart_strike

Static Values
  • id:206930
  • school:physical
  • resource:rune
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:1.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:
Spelldata
  • id:206930
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=50}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing $sw2 Physical damage, and reducing enemies' movement speed by {$s5=50}% for {$d=8 seconds}. |cFFFFFFFFGenerates {$?s221536=false}[${{$s3=5}+{$221536s1=0}}][{$s3=5}] bonus Runic Power{$?s221536=false}[, plus ${{$210738s1=20}/10} Runic Power per additional enemy struck][].|r
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:2.03
 
main_hand 4645 0.1% 5.1 46.47sec 14907 5812 Direct 5.1 12127 24255 14907 22.9% 0.0%  

Stats details: main_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.07 5.07 0.00 0.00 2.5649 0.0000 75515.71 111015.25 31.98 5812.03 5812.03
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 3.91 77.08% 12127.49 11265 13094 12121.56 0 13094 47358 69621 31.95
crit 1.16 22.92% 24255.02 22529 26188 17749.70 0 26188 28157 41394 23.40
 
 

Action details: main_hand

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
Marrowrend 5785 0.1% 2.0 162.95sec 46398 0 Direct 2.0 37777 75637 46397 22.8% 0.0%  

Stats details: marrowrend

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.03 2.03 0.00 0.00 0.0000 0.0000 94040.32 138248.18 31.98 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 1.57 77.23% 37776.88 35486 41248 35783.81 0 41248 59131 86928 30.29
crit 0.46 22.77% 75637.41 70971 82496 30647.39 0 82496 34910 51320 12.95
 
 

Action details: marrowrend

Static Values
  • id:195182
  • school:physical
  • resource:rune
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:2.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:true
  • if_expr:
Spelldata
  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing $sw2 Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {$@spelldesc195181=Surrounds you with a barrier of whirling bones, reducing all damage you take by {$s5=16}% and increasing your Haste by {$s4=10}%. Each melee swing against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.15
 
Healing and Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit% Up%
Phantomsoulz 0
Blood Shield 158517 64.7% 24.7 11.20sec 1925069 0 Direct 97.6 486884 0 486884 0.0%  

Stats details: blood_shield

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
absorb 24.68 97.60 0.00 0.00 0.0000 0.0000 47519468.04 100931720.84 52.92 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 97.60 100.00% 486883.98 0 811169 486359.98 423851 528804 47519468 100931721 52.57
 
 

Action details: blood_shield

Static Values
  • id:77535
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Phantomsoulz
  • harmful:true
  • if_expr:
Spelldata
  • id:77535
  • name:Blood Shield
  • school:shadow
  • tooltip:Absorbs $w1 Physical damage.
  • description:When you deal damage with Death Strike while in Blood Presence, you gain a percentage of your health gained as a physical absorption shield.
Direct Damage
  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6686632.98
  • base_dd_max:6686632.98
 
bone_shield 86440 35.3% 104.8 2.85sec 247334 0 Direct 104.8 247334 0 247334 0.0%  

Stats details: bone_shield

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
absorb 104.84 104.84 0.00 0.00 0.0000 0.0000 25931483.29 0.00 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 104.84 100.00% 247333.97 101027 680909 247512.31 225962 276128 25931483 0 0.00
 
 
Simple Action Stats Execute Interval
Phantomsoulz
augmentation 1.0 0.00sec

Stats details: augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: augmentation

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Phantomsoulz
  • harmful:false
  • if_expr:
 
Bonestorm (_heal) 0 0.0% 52.0 5.28sec

Stats details: bonestorm_heal

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 51.99 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: bonestorm_heal

Static Values
  • id:196545
  • school:shadow
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Phantomsoulz
  • harmful:true
  • if_expr:
Spelldata
  • id:196545
  • name:Bonestorm
  • school:shadow
  • tooltip:
  • description:{$@spelldesc194844=A whirl of bone and gore batters nearby enemies every $t3 sec, dealing {$196528s1=0} Shadow damage every $t3 sec, and healing you for {$196545s1=2}% of your maximum health every time it deals damage. Lasts $t3 sec per {$s3=10} Runic Power spent.}
 
Dancing Rune Weapon 2.1 180.17sec

Stats details: dancing_rune_weapon

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.05 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: dancing_rune_weapon

Static Values
  • id:49028
  • school:physical
  • resource:none
  • range:30.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:180.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:false
  • if_expr:
Spelldata
  • id:49028
  • name:Dancing Rune Weapon
  • school:physical
  • tooltip:
  • description:Summons a rune weapon for {$d=8 seconds} that mirrors your melee attacks and bolsters your defenses. While active, you gain {$81256s1=40}% parry chance.
 
Death Strike (_heal) 24.7 11.20sec

Stats details: death_strike_heal

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 24.68 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: death_strike_heal

Static Values
  • id:45470
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Phantomsoulz
  • harmful:true
  • if_expr:
Spelldata
  • id:45470
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:{$@spelldesc49998=Focuses dark power into a strike{$?s49143=false}[ with both weapons, that deals a total of ${$sw1+$66188sw1}][ that deals $sw1] Physical damage and heals you for {$s3=20}% of all damage taken in the last {$s4=5} sec, minimum $m5% of maximum health.}
 
flask 1.0 0.00sec

Stats details: flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: flask

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Phantomsoulz
  • harmful:false
  • if_expr:
 
potion 2.0 0.00sec

Stats details: potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: potion

Static Values
  • id:0
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:false
  • if_expr:
 
Vampiric Blood 6.6 48.96sec

Stats details: vampiric_blood

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.58 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
 

Action details: vampiric_blood

Static Values
  • id:55233
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:90.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluttershy
  • harmful:false
  • if_expr:
Spelldata
  • id:55233
  • name:Vampiric Blood
  • school:physical
  • tooltip:Maximum health increased by {$s2=30}%. Healing and absorbs received increased by {$s1=30}%.
  • description:Embrace your undeath, increasing your maximum health by {$s2=30}% and increasing all healing and absorbs received by {$s1=30}% for {$d=10 seconds}.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Blood Shield 11.9 12.8 24.2sec 11.2sec 41.15% 100.00% 12.8(12.8) 6.4

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_blood_shield
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • blood_shield_1:41.15%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:77535
  • name:Blood Shield
  • tooltip:Absorbs $w1 Physical damage.
  • description:When you deal damage with Death Strike while in Blood Presence, you gain a percentage of your health gained as a physical absorption shield.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 13.56% 13.56% 0.0(0.0) 1.0

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • bloodlust_1:13.56%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases Haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bone Shield 1.9 30.8 72.9sec 9.0sec 99.03% 98.54% 2.0(7.1) 0.0

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_bone_shield
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.91

Stack Uptimes

  • bone_shield_1:1.58%
  • bone_shield_2:5.37%
  • bone_shield_3:12.97%
  • bone_shield_4:22.34%
  • bone_shield_5:24.95%
  • bone_shield_6:17.74%
  • bone_shield_7:7.85%
  • bone_shield_8:2.25%
  • bone_shield_9:1.99%
  • bone_shield_10:1.98%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:195181
  • name:Bone Shield
  • tooltip:Damage taken reduced by $m5%. Haste increased by $m4%.
  • description:Surrounds you with a barrier of whirling bones, reducing all damage you take by {$s5=16}% and increasing your Haste by {$s4=10}%. Each melee swing against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Concordance of the Legionfall 8.4 3.1 35.3sec 25.0sec 32.34% 32.34% 3.1(3.1) 8.0

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_concordance_of_the_legionfall
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:versatility_rating
  • amount:4300.00

Stack Uptimes

  • concordance_of_the_legionfall_1:32.34%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242583
  • name:Concordance of the Legionfall
  • tooltip:Increases Strength by $w1.
  • description:Increases Strength.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Crimson Scourge 15.0 0.2 19.2sec 18.9sec 3.45% 3.45% 0.2(0.2) 0.0

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_crimson_scourge
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:25.00%
  • default_value:-0.00

Stack Uptimes

  • crimson_scourge_1:3.45%

Trigger Attempt Success

  • trigger_pct:25.52%

Spelldata details

  • id:81141
  • name:Crimson Scourge
  • tooltip:Your next Death and Decay costs no Runes and generates no Runic Power.
  • description:{$@spelldesc81136=Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Dancing Rune Weapon 2.1 0.0 180.1sec 180.2sec 10.94% 29.00% 0.0(0.0) 2.0

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_dancing_rune_weapon
  • max_stacks:1
  • duration:16.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • dancing_rune_weapon_1:10.94%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:81256
  • name:Dancing Rune Weapon
  • tooltip:Parry chance increased by {$s1=40}%.
  • description:{$@spelldesc49028=Summons a rune weapon for {$d=8 seconds} that mirrors your melee attacks and bolsters your defenses. While active, you gain {$81256s1=40}% parry chance.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Death and Decay 16.9 0.2 18.1sec 17.9sec 56.14% 56.14% 167.8(167.8) 16.3

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_death_and_decay
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • death_and_decay_1:56.14%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:188290
  • name:Death and Decay
  • tooltip:{$?s206930=true}[Heart Strike will hit up to ${$m4+2} targets.][Scourge Strike will hit all enemies near the target.]
  • description:{$@spelldesc43265=Corrupts the targeted ground, causing ${$52212m1*11} Shadow damage over {$d=10 seconds} to targets within the area. While you remain within the area, your $?c1[Heart Strike will hit up to $188290m4 additional targets.]?s207311[Clawing Shadows will hit all enemies near the target.][Scourge Strike will hit all enemies near the target.]}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Guardian's Familiar 2.9 0.0 120.4sec 120.4sec 1.43% 100.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_guardians_familiar
  • max_stacks:1
  • duration:20.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:209144.00

Stack Uptimes

  • guardians_familiar_1:1.43%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:230121
  • name:Guardian's Familiar
  • tooltip:{$s3=50}% of damage you take is prevented and transferred to the caster of this effect. Prevents $w1 damage.
  • description:Conjure a Guardian's Familiar to watch over up to $i nearby allies for {$d=20 seconds}. {$s3=50}% of damage each ally takes is transferred to you, up to {$s1=86121} total damage per target.
  • max_stacks:0
  • duration:20.00
  • cooldown:120.00
  • default_chance:0.00%
Haemostasis 14.3 38.7 21.0sec 5.6sec 84.77% 54.54% 5.8(5.8) 0.0

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_haemostasis
  • max_stacks:5
  • duration:0.00
  • cooldown:0.50
  • default_chance:101.00%
  • default_value:0.20

Stack Uptimes

  • haemostasis_1:24.77%
  • haemostasis_2:20.99%
  • haemostasis_3:13.07%
  • haemostasis_4:10.16%
  • haemostasis_5:15.78%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:235559
  • name:Haemostasis
  • tooltip:Damage and healing done by your next Death Strike increased by {$s1=20}%.
  • description:{$@spelldesc235558=Blood Boil increases the damage and healing done by your next Death Strike by {$235559s1=20}%. Stacks up to {$235559u=5} times.}
  • max_stacks:5
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Prolonged Power 2.0 0.0 71.2sec 0.0sec 40.00% 40.00% 0.0(0.0) 2.0

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_potion_of_prolonged_power
  • max_stacks:1
  • duration:60.00
  • cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:all
  • amount:2500.00

Stack Uptimes

  • potion_of_prolonged_power_1:40.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:229206
  • name:Potion of Prolonged Power
  • tooltip:All stats increased by {$s1=2500}.
  • description:Drink to increase all stats by {$s1=2500} for {$d=60 seconds}.
  • max_stacks:0
  • duration:60.00
  • cooldown:1.00
  • default_chance:0.00%
Vampiric Blood 6.6 0.0 49.0sec 49.0sec 21.60% 20.87% 0.0(0.0) 6.4

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_vampiric_blood
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • vampiric_blood_1:21.60%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:55233
  • name:Vampiric Blood
  • tooltip:Maximum health increased by {$s2=30}%. Healing and absorbs received increased by {$s1=30}%.
  • description:Embrace your undeath, increasing your maximum health by {$s2=30}% and increasing all healing and absorbs received by {$s1=30}% for {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:90.00
  • default_chance:0.00%
Wailing Souls 2.5 0.0 150.9sec 149.9sec 4.01% 100.00% 0.0(0.0) 0.0

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_wailing_souls
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:2722641.00

Stack Uptimes

  • wailing_souls_1:4.01%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:242609
  • name:Wailing Souls
  • tooltip:Absorbing {$s2=50}% of damage taken, up to $w1 total damage.
  • description:Surround yourself with wailing souls to prevent {$s2=50}% of damage taken for {$d=10 seconds}, up to ${{$s1=974666}*(1+$@versadmg)} total damage. The cooldown of this ability is reduced by up to {$s3=30} sec, based on the amount of damage absorbed.
  • max_stacks:0
  • duration:10.00
  • cooldown:150.00
  • default_chance:0.00%
Constant Buffs
Defiled Augmentation

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_defiled_augmentation
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:325.00
  • stat:strength
  • amount:325.00
  • stat:intellect
  • amount:325.00

Stack Uptimes

  • defiled_augmentation_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:224001
  • name:Defiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=325} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Flask of the Countless Armies

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_flask_of_the_countless_armies
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:strength
  • amount:1300.00

Stack Uptimes

  • flask_of_the_countless_armies_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:188034
  • name:Flask of the Countless Armies
  • tooltip:Strength increased by $w1.
  • description:Increases Strength by {$s1=1300} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Stoneskin Gargoyle

Buff details

  • buff initial source:Phantomsoulz
  • cooldown name:buff_stoneskin_gargoyle
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • stoneskin_gargoyle_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:62157
  • name:Stoneskin Gargoyle
  • tooltip:
  • description:
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%

Procs

Count Interval
parry_haste 52.3 5.7sec
Rune ready 116.9 3.8sec

Rune waste details (experimental)

In the table below, "Seconds per Rune" denotes the time in seconds an individual rune is wasting regeneration. The "Total Seconds per Iteration" denotes the cumulative time in seconds all runes wasted during a single iteration.

Seconds per Rune (n=30498)
Minimum 5th percentile Mean / Median 95th percentile Maximum
0.0010.3351.962 / 2.2202.2226.000
Total Seconds per Iteration (n=25007)
Minimum 5th percentile Mean / Median 95th percentile Maximum
2.2152.2182.393 / 2.2203.18015.959

Resources

Resource Usage Type Count Total Average RPE APR
Phantomsoulz
bonestorm Runic Power 5.3 530.6 100.0 100.0 9448.4
death_and_decay Rune 17.1 2.1 0.1 0.1 2725510.7
death_strike Runic Power 24.7 1110.8 45.0 45.0 7829.3
heart_strike Rune 55.1 55.1 1.0 1.0 180574.2
marrowrend Rune 32.7 65.3 2.0 2.0 164060.1
pet - dancing_rune_weapon
death_strike Runic Power 0.0 1.1 45.0 45.0 1035.6
heart_strike Rune 12.8 12.8 1.0 1.0 30369.1
marrowrend Rune 2.0 4.1 2.0 2.0 23199.3
Resource Gains Type Count Total Average Overflow
death_and_decay Runic Power 17.11 156.69 (9.19%) 9.16 14.45 8.44%
Rune Regeneration Rune 116.87 116.87 (100.00%) 1.00 0.00 0.00%
Rapid Decompostion Runic Power 151.32 136.78 (8.02%) 0.90 14.53 9.61%
bone_shield Health 104.84 25931474.08 (100.00%) 247333.97 0.00 0.00%
Marrowrend Runic Power 32.65 590.48 (34.63%) 18.08 62.61 9.59%
Heart Strike Runic Power 55.14 820.99 (48.15%) 14.89 6.04 0.73%
Resource RPS-Gain RPS-Loss
Health 491429.19 656613.92
Runic Power 5.68 5.47
Rune 0.39 0.41
Combat End Resource Mean Min Max
Runic Power 63.60 1.00 115.00
Rune 0.31 0.00 4.00

Benefits & Uptimes

Benefits %
Uptimes %
Runic Power Cap 8.6%

Statistics & Data Analysis

Fight Length
Sample Data Phantomsoulz Fight Length
Count 24999
Mean 300.04
Minimum 218.05
Maximum 386.55
Spread ( max - min ) 168.50
Range [ ( max - min ) / 2 * 100% ] 28.08%
DPS
Sample Data Phantomsoulz Damage Per Second
Count 24999
Mean 217608.81
Minimum 196857.19
Maximum 246470.58
Spread ( max - min ) 49613.39
Range [ ( max - min ) / 2 * 100% ] 11.40%
Standard Deviation 6276.5298
5th Percentile 207777.54
95th Percentile 228402.43
( 95th Percentile - 5th Percentile ) 20624.89
Mean Distribution
Standard Deviation 39.6971
95.00% Confidence Intervall ( 217531.01 - 217686.61 )
Normalized 95.00% Confidence Intervall ( 99.96% - 100.04% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3196
0.1 Scale Factor Error with Delta=300 336297
0.05 Scale Factor Error with Delta=300 1345188
0.01 Scale Factor Error with Delta=300 33629691
Priority Target DPS
Sample Data Phantomsoulz Priority Target Damage Per Second
Count 24999
Mean 217608.81
Minimum 196857.19
Maximum 246470.58
Spread ( max - min ) 49613.39
Range [ ( max - min ) / 2 * 100% ] 11.40%
Standard Deviation 6276.5298
5th Percentile 207777.54
95th Percentile 228402.43
( 95th Percentile - 5th Percentile ) 20624.89
Mean Distribution
Standard Deviation 39.6971
95.00% Confidence Intervall ( 217531.01 - 217686.61 )
Normalized 95.00% Confidence Intervall ( 99.96% - 100.04% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3196
0.1 Scale Factor Error with Delta=300 336297
0.05 Scale Factor Error with Delta=300 1345188
0.01 Scale Factor Error with Delta=300 33629691
DPS(e)
Sample Data Phantomsoulz Damage Per Second (Effective)
Count 24999
Mean 217608.81
Minimum 196857.19
Maximum 246470.58
Spread ( max - min ) 49613.39
Range [ ( max - min ) / 2 * 100% ] 11.40%
Damage
Sample Data Phantomsoulz Damage
Count 24999
Mean 64079612.53
Minimum 50956482.90
Maximum 77466839.42
Spread ( max - min ) 26510356.52
Range [ ( max - min ) / 2 * 100% ] 20.69%
DTPS
Sample Data Phantomsoulz Damage Taken Per Second
Count 24999
Mean 656047.87
Minimum 580459.15
Maximum 732451.79
Spread ( max - min ) 151992.64
Range [ ( max - min ) / 2 * 100% ] 11.58%
Standard Deviation 17777.0402
5th Percentile 626268.69
95th Percentile 684865.10
( 95th Percentile - 5th Percentile ) 58596.40
Mean Distribution
Standard Deviation 112.4341
95.00% Confidence Intervall ( 655827.51 - 656268.24 )
Normalized 95.00% Confidence Intervall ( 99.97% - 100.03% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2821
0.1 Scale Factor Error with Delta=300 2697756
0.05 Scale Factor Error with Delta=300 10791022
0.01 Scale Factor Error with Delta=300 269775545
HPS
Sample Data Phantomsoulz Healing Per Second
Count 24999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Sample Data Phantomsoulz Healing Per Second (Effective)
Count 24999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Phantomsoulz Heal
Count 24999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Phantomsoulz Healing Taken Per Second
Count 24999
Mean 491519.15
Minimum 307387.12
Maximum 644621.53
Spread ( max - min ) 337234.41
Range [ ( max - min ) / 2 * 100% ] 34.31%
TMI
Sample Data Phantomsoulz Theck-Meloree Index
Count 24999
Mean 119728.57
Minimum 107913.49
Maximum 138824.96
Spread ( max - min ) 30911.48
Range [ ( max - min ) / 2 * 100% ] 12.91%
ETMI
Sample Data PhantomsoulzTheck-Meloree Index (Effective)
Count 24999
Mean 119735.08
Minimum 107954.19
Maximum 138824.97
Spread ( max - min ) 30870.78
Range [ ( max - min ) / 2 * 100% ] 12.89%
MSD
Sample Data Phantomsoulz Max Spike Value
Count 4046
Mean 94.99
Minimum 76.03
Maximum 122.28
Spread ( max - min ) 46.25
Range [ ( max - min ) / 2 * 100% ] 24.34%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 potion
Default action list Executed every time the actor is available.
# count action,conditions
0.00 arcane_torrent,if=runic_power.deficit>20
0.00 blood_fury
0.00 berserking
5 5.39 use_items
6 51.99 blood_boil,if=!dot.blood_plague.remains<=0
7 1.00 auto_attack
8 0.00 call_action_list,name=st
actions.st
# count action,conditions
0.00 blooddrinker,if=talent.blooddrinker.enabled&(!(buff.dancing_rune_weapon.up))
9 2.05 dancing_rune_weapon
A 11.22 death_strike,if=prev_gcd.1.death_strike
B 1.87 marrowrend,if=buff.bone_shield.stack=0|buff.bone_shield.remains<(3*gcd.max)
C 6.58 vampiric_blood
0.00 blood_mirror,if=talent.blood_mirror.enabled
D 1.00 potion,if=(talent.bonestorm.enabled&dot.bonestorm.ticking)|talent.blood_mirror.enabled
E 7.08 consumption
F 17.11 death_and_decay,if=buff.crimson_scourge.up|talent.rapid_decomposition.enabled
G 5.31 bonestorm,if=talent.bonestorm.enabled&runic_power.deficit<10
H 30.78 marrowrend,if=buff.bone_shield.stack<5&active_enemies<3
I 13.46 death_strike,if=((runic_power>(80+10*!talent.ossuary.enabled)&talent.bonestorm.enabled&!dot.bonestorm.ticking&(cooldown.bonestorm.remains>15|((rune>3&runic_power.deficit<15)&cooldown.bonestorm.remains>5)))|!(talent.bonestorm.enabled))&(!talent.ossuary.enabled|buff.bone_shield.stack>5|rune>=3&runic_power.deficit<10)
0.00 death_and_decay
J 55.14 heart_strike,if=runic_power.deficit>=5|rune>3
K 1.00 blood_boil

Sample Sequence

024579BCEFJJJK6JJG56JFJJ6JJ6HIA6JJJ6HJ6IAFH6J6HCFEI6JHIA6JFH6J6HJGD6FJJJ6H6IACJ6HEFJ6HIA6JH6J6HFJ6H6FH56GJJ6EHJ6CHIA6J5H6JF6HIAJ6HJ6FH69JE6H6GCJFJ6JJJ6HFIA6JJJ6HFI6JH6IAEF6HJJ6HJ6FCH65GJ6HJ6HJ6IAH6EF6HJ6HIA6CJH6J

Sample Sequence Table

time list # name target resources buffs
Pre precombat 0 flask Phantomsoulz 0.0/115: 0% runic_power | 6.0/6: 100% rune
Pre precombat 2 augmentation Phantomsoulz 0.0/115: 0% runic_power | 6.0/6: 100% rune
Pre precombat 4 potion Fluttershy 0.0/115: 0% runic_power | 6.0/6: 100% rune potion_of_prolonged_power
0:00.000 default 5 use_items Fluttershy 0.0/115: 0% runic_power | 6.0/6: 100% rune potion_of_prolonged_power
0:00.000 default 7 auto_attack Fluttershy 0.0/115: 0% runic_power | 6.0/6: 100% rune potion_of_prolonged_power, wailing_souls
0:00.000 st 9 dancing_rune_weapon Fluttershy 0.0/115: 0% runic_power | 6.0/6: 100% rune potion_of_prolonged_power, wailing_souls
0:00.000 st B marrowrend Fluttershy 0.0/115: 0% runic_power | 6.0/6: 100% rune dancing_rune_weapon, potion_of_prolonged_power, wailing_souls
0:01.304 st C vampiric_blood Fluttershy 20.0/115: 17% runic_power | 4.0/6: 67% rune bloodlust, bone_shield(10), dancing_rune_weapon, potion_of_prolonged_power, wailing_souls
0:01.304 st E consumption Fluttershy 20.0/115: 17% runic_power | 4.0/6: 67% rune bloodlust, bone_shield(10), dancing_rune_weapon, vampiric_blood, potion_of_prolonged_power, wailing_souls
0:02.220 st F death_and_decay Fluttershy 20.0/115: 17% runic_power | 4.0/6: 67% rune bloodlust, bone_shield(10), dancing_rune_weapon, vampiric_blood, potion_of_prolonged_power, wailing_souls
0:03.135 st J heart_strike Fluttershy 30.0/115: 26% runic_power | 3.0/6: 50% rune bloodlust, bone_shield(9), dancing_rune_weapon, death_and_decay, vampiric_blood, potion_of_prolonged_power, wailing_souls
0:04.049 st J heart_strike Fluttershy 46.0/115: 40% runic_power | 2.0/6: 33% rune bloodlust, bone_shield(9), dancing_rune_weapon, death_and_decay, vampiric_blood, potion_of_prolonged_power, wailing_souls
0:04.963 st J heart_strike Fluttershy 62.0/115: 54% runic_power | 1.0/6: 17% rune bloodlust, bone_shield(9), dancing_rune_weapon, death_and_decay, vampiric_blood, potion_of_prolonged_power, wailing_souls
0:05.877 st K blood_boil Fluttershy 78.0/115: 68% runic_power | 0.0/6: 0% rune bloodlust, bone_shield(9), dancing_rune_weapon, death_and_decay, vampiric_blood, potion_of_prolonged_power, wailing_souls
0:06.791 default 6 blood_boil Fluttershy 79.0/115: 69% runic_power | 2.0/6: 33% rune bloodlust, bone_shield(9), dancing_rune_weapon, death_and_decay, vampiric_blood, haemostasis, potion_of_prolonged_power, wailing_souls
0:07.704 st J heart_strike Fluttershy 80.0/115: 70% runic_power | 2.0/6: 33% rune bloodlust, bone_shield(8), dancing_rune_weapon, death_and_decay, vampiric_blood, haemostasis(2), potion_of_prolonged_power
0:08.616 st J heart_strike Fluttershy 96.0/115: 83% runic_power | 2.0/6: 33% rune bloodlust, bone_shield(8), dancing_rune_weapon, death_and_decay, vampiric_blood, haemostasis(2), potion_of_prolonged_power
0:09.532 st G bonestorm Fluttershy 112.0/115: 97% runic_power | 1.0/6: 17% rune bloodlust, bone_shield(8), dancing_rune_weapon, death_and_decay, vampiric_blood, haemostasis(2), potion_of_prolonged_power
0:10.447 default 5 use_items Fluttershy 13.0/115: 11% runic_power | 1.0/6: 17% rune bloodlust, bone_shield(7), dancing_rune_weapon, death_and_decay, vampiric_blood, haemostasis(2), potion_of_prolonged_power
0:10.447 default 6 blood_boil Fluttershy 13.0/115: 11% runic_power | 1.0/6: 17% rune bloodlust, bone_shield(7), dancing_rune_weapon, death_and_decay, vampiric_blood, haemostasis(2), potion_of_prolonged_power, guardians_familiar
0:11.362 st J heart_strike Fluttershy 14.0/115: 12% runic_power | 1.0/6: 17% rune bloodlust, bone_shield(7), dancing_rune_weapon, death_and_decay, haemostasis(3), potion_of_prolonged_power
0:12.276 st F death_and_decay Fluttershy 29.0/115: 25% runic_power | 0.0/6: 0% rune bloodlust, bone_shield(7), crimson_scourge, dancing_rune_weapon, haemostasis(3), potion_of_prolonged_power
0:13.193 st J heart_strike Fluttershy 39.0/115: 34% runic_power | 2.0/6: 33% rune bloodlust, bone_shield(6), dancing_rune_weapon, death_and_decay, haemostasis(3), potion_of_prolonged_power
0:14.107 st J heart_strike Fluttershy 55.0/115: 48% runic_power | 1.0/6: 17% rune bloodlust, bone_shield(6), dancing_rune_weapon, death_and_decay, haemostasis(3), potion_of_prolonged_power
0:15.019 default 6 blood_boil Fluttershy 71.0/115: 62% runic_power | 1.0/6: 17% rune bloodlust, bone_shield(5), dancing_rune_weapon, death_and_decay, haemostasis(3), potion_of_prolonged_power
0:15.933 st J heart_strike Fluttershy 72.0/115: 63% runic_power | 1.0/6: 17% rune bloodlust, bone_shield(5), dancing_rune_weapon, death_and_decay, haemostasis(4), potion_of_prolonged_power
0:16.847 Waiting     1.600 sec 88.0/115: 77% runic_power | 0.0/6: 0% rune bloodlust, bone_shield(5), death_and_decay, haemostasis(4), potion_of_prolonged_power
0:18.447 st J heart_strike Fluttershy 90.0/115: 78% runic_power | 2.0/6: 33% rune bloodlust, bone_shield(5), death_and_decay, haemostasis(4), potion_of_prolonged_power
0:19.362 default 6 blood_boil Fluttershy 106.0/115: 92% runic_power | 1.0/6: 17% rune bloodlust, bone_shield(5), death_and_decay, haemostasis(4), potion_of_prolonged_power
0:20.450 st H marrowrend Fluttershy 107.0/115: 93% runic_power | 2.0/6: 33% rune bloodlust, bone_shield(4), death_and_decay, haemostasis(5), potion_of_prolonged_power
0:21.363 st I death_strike Fluttershy 115.0/115: 100% runic_power | 0.0/6: 0% rune bloodlust, bone_shield(7), death_and_decay, haemostasis(5), potion_of_prolonged_power
0:22.277 st A death_strike Fluttershy 70.0/115: 61% runic_power | 0.0/6: 0% rune bloodlust, blood_shield, bone_shield(7), potion_of_prolonged_power
0:23.193 Waiting     0.700 sec 25.0/115: 22% runic_power | 0.0/6: 0% rune bloodlust, blood_shield, bone_shield(6), potion_of_prolonged_power
0:23.893 default 6 blood_boil Fluttershy 25.0/115: 22% runic_power | 0.0/6: 0% rune bloodlust, blood_shield, bone_shield(6), potion_of_prolonged_power
0:24.999 st J heart_strike Fluttershy 25.0/115: 22% runic_power | 2.0/6: 33% rune bloodlust, blood_shield, bone_shield(6), haemostasis, potion_of_prolonged_power
0:25.913 st J heart_strike Fluttershy 40.0/115: 35% runic_power | 1.0/6: 17% rune bloodlust, blood_shield, bone_shield(5), haemostasis, potion_of_prolonged_power
0:26.828 st J heart_strike Fluttershy 55.0/115: 48% runic_power | 1.0/6: 17% rune bloodlust, blood_shield, bone_shield(5), haemostasis, potion_of_prolonged_power
0:27.744 Waiting     0.700 sec 70.0/115: 61% runic_power | 0.0/6: 0% rune bloodlust, blood_shield, bone_shield(4), haemostasis, potion_of_prolonged_power
0:28.444 default 6 blood_boil Fluttershy 70.0/115: 61% runic_power | 0.0/6: 0% rune bloodlust, blood_shield, bone_shield(4), haemostasis, potion_of_prolonged_power
0:29.552 Waiting     1.100 sec 70.0/115: 61% runic_power | 0.0/6: 0% rune bloodlust, blood_shield, bone_shield(3), haemostasis(2), potion_of_prolonged_power
0:30.652 st H marrowrend Fluttershy 70.0/115: 61% runic_power | 2.0/6: 33% rune bloodlust, bone_shield(3), haemostasis(2), potion_of_prolonged_power
0:31.567 Waiting     1.000 sec 90.0/115: 78% runic_power | 0.0/6: 0% rune bloodlust, bone_shield(6), haemostasis(2), potion_of_prolonged_power
0:32.567 st J heart_strike Fluttershy 90.0/115: 78% runic_power | 1.0/6: 17% rune bloodlust, bone_shield(6), haemostasis(2), potion_of_prolonged_power
0:33.481 default 6 blood_boil Fluttershy 105.0/115: 91% runic_power | 0.0/6: 0% rune bloodlust, bone_shield(5), haemostasis(2), potion_of_prolonged_power
0:34.396 st I death_strike Fluttershy 105.0/115: 91% runic_power | 0.0/6: 0% rune bloodlust, bone_shield(5), haemostasis(3), potion_of_prolonged_power
0:35.311 st A death_strike Fluttershy 60.0/115: 52% runic_power | 0.0/6: 0% rune bloodlust, blood_shield, bone_shield(5), potion_of_prolonged_power
0:36.226 st F death_and_decay Fluttershy 15.0/115: 13% runic_power | 0.0/6: 0% rune bloodlust, blood_shield, bone_shield(4), crimson_scourge, potion_of_prolonged_power
0:37.141 st H marrowrend Fluttershy 25.0/115: 22% runic_power | 2.0/6: 33% rune bloodlust, blood_shield, bone_shield(4), death_and_decay, potion_of_prolonged_power
0:38.057 default 6 blood_boil Fluttershy 46.0/115: 40% runic_power | 0.0/6: 0% rune bloodlust, blood_shield, bone_shield(7), death_and_decay, potion_of_prolonged_power
0:38.972 st J heart_strike Fluttershy 47.0/115: 41% runic_power | 1.0/6: 17% rune bloodlust, blood_shield, bone_shield(7), death_and_decay, haemostasis, potion_of_prolonged_power
0:39.886 Waiting     2.600 sec 63.0/115: 55% runic_power | 0.0/6: 0% rune bloodlust, blood_shield, bone_shield(6), death_and_decay, haemostasis, potion_of_prolonged_power
0:42.486 default 6 blood_boil Fluttershy 66.0/115: 57% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(5), death_and_decay, haemostasis, potion_of_prolonged_power
0:43.867 st H marrowrend Fluttershy 67.0/115: 58% runic_power | 2.0/6: 33% rune blood_shield, bone_shield(4), death_and_decay, haemostasis(2), potion_of_prolonged_power
0:45.055 st C vampiric_blood Fluttershy 88.0/115: 77% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(7), death_and_decay, haemostasis(2), potion_of_prolonged_power
0:45.055 Waiting     0.800 sec 88.0/115: 77% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(7), death_and_decay, vampiric_blood, haemostasis(2), potion_of_prolonged_power
0:45.855 st F death_and_decay Fluttershy 89.0/115: 77% runic_power | 1.0/6: 17% rune bone_shield(7), crimson_scourge, death_and_decay, vampiric_blood, haemostasis(2), potion_of_prolonged_power
0:47.042 st E consumption Fluttershy 100.0/115: 87% runic_power | 1.0/6: 17% rune bone_shield(6), death_and_decay, vampiric_blood, haemostasis(2), potion_of_prolonged_power
0:48.230 st I death_strike Fluttershy 101.0/115: 88% runic_power | 1.0/6: 17% rune bone_shield(6), death_and_decay, vampiric_blood, haemostasis(2), potion_of_prolonged_power
0:49.417 default 6 blood_boil Fluttershy 57.0/115: 50% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), death_and_decay, vampiric_blood, potion_of_prolonged_power
0:50.604 st J heart_strike Fluttershy 58.0/115: 50% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), death_and_decay, vampiric_blood, haemostasis, potion_of_prolonged_power
0:51.791 st H marrowrend Fluttershy 74.0/115: 64% runic_power | 2.0/6: 33% rune blood_shield, bone_shield(4), death_and_decay, vampiric_blood, haemostasis, potion_of_prolonged_power
0:52.980 st I death_strike Fluttershy 96.0/115: 83% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(7), death_and_decay, vampiric_blood, haemostasis, potion_of_prolonged_power
0:54.168 st A death_strike Fluttershy 52.0/115: 45% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(6), death_and_decay, vampiric_blood, potion_of_prolonged_power
0:55.358 default 6 blood_boil Fluttershy 8.0/115: 7% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), death_and_decay, potion_of_prolonged_power
0:56.545 st J heart_strike Fluttershy 8.0/115: 7% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), haemostasis, potion_of_prolonged_power
0:57.735 Waiting     0.300 sec 23.0/115: 20% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(5), haemostasis, potion_of_prolonged_power
0:58.035 st F death_and_decay Fluttershy 23.0/115: 20% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(5), crimson_scourge, haemostasis
0:59.221 st H marrowrend Fluttershy 34.0/115: 30% runic_power | 2.0/6: 33% rune blood_shield, bone_shield(4), death_and_decay, haemostasis
1:00.408 default 6 blood_boil Fluttershy 55.0/115: 48% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(7), death_and_decay, haemostasis
1:01.620 st J heart_strike Fluttershy 56.0/115: 49% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(7), death_and_decay, haemostasis(2)
1:02.808 Waiting     3.300 sec 72.0/115: 63% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(6), death_and_decay, haemostasis(2)
1:06.108 default 6 blood_boil Fluttershy 76.0/115: 66% runic_power | 0.0/6: 0% rune bone_shield(5), death_and_decay, concordance_of_the_legionfall, haemostasis(2)
1:07.536 st H marrowrend Fluttershy 77.0/115: 67% runic_power | 2.0/6: 33% rune bone_shield(4), death_and_decay, concordance_of_the_legionfall, haemostasis(3)
1:08.723 Waiting     0.800 sec 97.0/115: 84% runic_power | 0.0/6: 0% rune bone_shield(8), concordance_of_the_legionfall, haemostasis(3)
1:09.523 st J heart_strike Fluttershy 97.0/115: 84% runic_power | 1.0/6: 17% rune bone_shield(7), concordance_of_the_legionfall, haemostasis(3)
1:10.712 st G bonestorm Fluttershy 112.0/115: 97% runic_power | 0.0/6: 0% rune bone_shield(7), concordance_of_the_legionfall, haemostasis(3)
1:11.897 st D potion Fluttershy 12.0/115: 10% runic_power | 0.0/6: 0% rune bone_shield(7), concordance_of_the_legionfall, haemostasis(3)
1:11.897 Waiting     0.200 sec 12.0/115: 10% runic_power | 0.0/6: 0% rune bone_shield(7), concordance_of_the_legionfall, haemostasis(3), potion_of_prolonged_power
1:12.097 default 6 blood_boil Fluttershy 12.0/115: 10% runic_power | 0.0/6: 0% rune bone_shield(6), concordance_of_the_legionfall, haemostasis(3), potion_of_prolonged_power
1:13.453 Waiting     0.500 sec 12.0/115: 10% runic_power | 0.0/6: 0% rune bone_shield(6), concordance_of_the_legionfall, haemostasis(4), potion_of_prolonged_power
1:13.953 st F death_and_decay Fluttershy 12.0/115: 10% runic_power | 0.0/6: 0% rune bone_shield(6), crimson_scourge, concordance_of_the_legionfall, haemostasis(4), potion_of_prolonged_power
1:15.141 st J heart_strike Fluttershy 23.0/115: 20% runic_power | 2.0/6: 33% rune bone_shield(5), death_and_decay, concordance_of_the_legionfall, haemostasis(4), potion_of_prolonged_power
1:16.328 st J heart_strike Fluttershy 39.0/115: 34% runic_power | 1.0/6: 17% rune bone_shield(5), death_and_decay, haemostasis(4), potion_of_prolonged_power
1:17.516 st J heart_strike Fluttershy 55.0/115: 48% runic_power | 1.0/6: 17% rune bone_shield(4), death_and_decay, haemostasis(4), potion_of_prolonged_power
1:18.702 default 6 blood_boil Fluttershy 71.0/115: 62% runic_power | 0.0/6: 0% rune bone_shield(4), death_and_decay, haemostasis(4), potion_of_prolonged_power
1:19.888 Waiting     2.800 sec 72.0/115: 63% runic_power | 0.0/6: 0% rune bone_shield(4), death_and_decay, haemostasis(5), potion_of_prolonged_power
1:22.688 st H marrowrend Fluttershy 75.0/115: 65% runic_power | 2.0/6: 33% rune bone_shield(3), death_and_decay, haemostasis(5), potion_of_prolonged_power
1:23.876 default 6 blood_boil Fluttershy 96.0/115: 83% runic_power | 0.0/6: 0% rune bone_shield(6), death_and_decay, haemostasis(5), potion_of_prolonged_power
1:25.287 st I death_strike Fluttershy 96.0/115: 83% runic_power | 1.0/6: 17% rune bone_shield(5), haemostasis(5), potion_of_prolonged_power
1:26.475 st A death_strike Fluttershy 51.0/115: 44% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), potion_of_prolonged_power
1:27.661 st C vampiric_blood Fluttershy 6.0/115: 5% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), potion_of_prolonged_power
1:27.661 st J heart_strike Fluttershy 6.0/115: 5% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), vampiric_blood, potion_of_prolonged_power
1:28.851 Waiting     1.000 sec 21.0/115: 18% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(4), vampiric_blood, potion_of_prolonged_power
1:29.851 default 6 blood_boil Fluttershy 21.0/115: 18% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(4), vampiric_blood, potion_of_prolonged_power
1:31.205 st H marrowrend Fluttershy 21.0/115: 18% runic_power | 2.0/6: 33% rune blood_shield, bone_shield(3), vampiric_blood, haemostasis, potion_of_prolonged_power
1:32.391 st E consumption Fluttershy 41.0/115: 36% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(6), crimson_scourge, vampiric_blood, haemostasis, potion_of_prolonged_power
1:33.578 st F death_and_decay Fluttershy 41.0/115: 36% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), crimson_scourge, vampiric_blood, haemostasis, potion_of_prolonged_power
1:34.765 st J heart_strike Fluttershy 52.0/115: 45% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), death_and_decay, vampiric_blood, haemostasis, potion_of_prolonged_power
1:35.954 default 6 blood_boil Fluttershy 68.0/115: 59% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(4), death_and_decay, vampiric_blood, concordance_of_the_legionfall, haemostasis, potion_of_prolonged_power
1:37.142 Waiting     1.400 sec 69.0/115: 60% runic_power | 0.0/6: 0% rune bone_shield(4), death_and_decay, vampiric_blood, concordance_of_the_legionfall, haemostasis(2), potion_of_prolonged_power
1:38.542 st H marrowrend Fluttershy 70.0/115: 61% runic_power | 2.0/6: 33% rune bone_shield(3), death_and_decay, concordance_of_the_legionfall, haemostasis(2), potion_of_prolonged_power
1:39.729 st I death_strike Fluttershy 92.0/115: 80% runic_power | 0.0/6: 0% rune bone_shield(6), death_and_decay, concordance_of_the_legionfall, haemostasis(2), potion_of_prolonged_power
1:40.915 st A death_strike Fluttershy 48.0/115: 42% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(6), death_and_decay, concordance_of_the_legionfall, potion_of_prolonged_power
1:42.103 default 6 blood_boil Fluttershy 4.0/115: 3% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), death_and_decay, concordance_of_the_legionfall, potion_of_prolonged_power
1:43.292 st J heart_strike Fluttershy 5.0/115: 4% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), death_and_decay, concordance_of_the_legionfall, haemostasis, potion_of_prolonged_power
1:44.479 Waiting     1.900 sec 20.0/115: 17% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(4), concordance_of_the_legionfall, haemostasis, potion_of_prolonged_power
1:46.379 st H marrowrend Fluttershy 20.0/115: 17% runic_power | 2.0/6: 33% rune bone_shield(3), haemostasis, potion_of_prolonged_power
1:47.566 default 6 blood_boil Fluttershy 40.0/115: 35% runic_power | 0.0/6: 0% rune bone_shield(5), haemostasis, potion_of_prolonged_power
1:48.957 st J heart_strike Fluttershy 40.0/115: 35% runic_power | 1.0/6: 17% rune bone_shield(5), haemostasis(2), potion_of_prolonged_power
1:50.144 Waiting     3.300 sec 55.0/115: 48% runic_power | 0.0/6: 0% rune bone_shield(5), haemostasis(2), potion_of_prolonged_power
1:53.444 default 6 blood_boil Fluttershy 55.0/115: 48% runic_power | 0.0/6: 0% rune bone_shield(4), haemostasis(2), potion_of_prolonged_power
1:54.873 st H marrowrend Fluttershy 55.0/115: 48% runic_power | 2.0/6: 33% rune bone_shield(3), haemostasis(3), potion_of_prolonged_power
1:56.061 st F death_and_decay Fluttershy 75.0/115: 65% runic_power | 0.0/6: 0% rune bone_shield(6), crimson_scourge, haemostasis(3), potion_of_prolonged_power
1:57.249 st J heart_strike Fluttershy 86.0/115: 75% runic_power | 1.0/6: 17% rune bone_shield(5), death_and_decay, haemostasis(3), potion_of_prolonged_power
1:58.436 Waiting     1.000 sec 102.0/115: 89% runic_power | 0.0/6: 0% rune bone_shield(5), death_and_decay, haemostasis(3), potion_of_prolonged_power
1:59.436 default 6 blood_boil Fluttershy 103.0/115: 90% runic_power | 0.0/6: 0% rune bone_shield(4), death_and_decay, haemostasis(3), potion_of_prolonged_power
2:00.791 Waiting     1.400 sec 104.0/115: 90% runic_power | 0.0/6: 0% rune bone_shield(4), death_and_decay, haemostasis(4), potion_of_prolonged_power
2:02.191 st H marrowrend Fluttershy 106.0/115: 92% runic_power | 2.0/6: 33% rune bone_shield(3), death_and_decay, haemostasis(4), potion_of_prolonged_power
2:03.378 Waiting     1.900 sec 115.0/115: 100% runic_power | 0.0/6: 0% rune bone_shield(6), death_and_decay, haemostasis(4), potion_of_prolonged_power
2:05.278 default 6 blood_boil Fluttershy 115.0/115: 100% runic_power | 1.0/6: 17% rune bone_shield(5), death_and_decay, haemostasis(4), potion_of_prolonged_power
2:06.707 st F death_and_decay Fluttershy 115.0/115: 100% runic_power | 1.0/6: 17% rune bone_shield(5), crimson_scourge, haemostasis(5), potion_of_prolonged_power
2:07.897 Waiting     2.200 sec 115.0/115: 100% runic_power | 1.0/6: 17% rune bone_shield(4), death_and_decay, haemostasis(5), potion_of_prolonged_power
2:10.097 st H marrowrend Fluttershy 115.0/115: 100% runic_power | 3.0/6: 50% rune bone_shield(3), death_and_decay, haemostasis(5), potion_of_prolonged_power
2:11.283 default 5 use_items Fluttershy 115.0/115: 100% runic_power | 1.0/6: 17% rune bone_shield(6), death_and_decay, haemostasis(5), potion_of_prolonged_power
2:11.283 default 6 blood_boil Fluttershy 115.0/115: 100% runic_power | 1.0/6: 17% rune bone_shield(6), death_and_decay, haemostasis(5), potion_of_prolonged_power, guardians_familiar
2:12.624 st G bonestorm Fluttershy 115.0/115: 100% runic_power | 2.0/6: 33% rune bone_shield(5), death_and_decay, haemostasis(5)
2:13.810 st J heart_strike Fluttershy 17.0/115: 15% runic_power | 2.0/6: 33% rune bone_shield(5), death_and_decay, haemostasis(5)
2:14.994 st J heart_strike Fluttershy 33.0/115: 29% runic_power | 1.0/6: 17% rune bone_shield(4), death_and_decay, haemostasis(5)
2:16.182 Waiting     1.000 sec 49.0/115: 43% runic_power | 0.0/6: 0% rune bone_shield(4), death_and_decay, haemostasis(5)
2:17.182 default 6 blood_boil Fluttershy 49.0/115: 43% runic_power | 0.0/6: 0% rune bone_shield(3), haemostasis(5)
2:18.538 st E consumption Fluttershy 49.0/115: 43% runic_power | 2.0/6: 33% rune bone_shield(3), haemostasis(5)
2:19.727 st H marrowrend Fluttershy 49.0/115: 43% runic_power | 2.0/6: 33% rune bone_shield(3), haemostasis(5)
2:20.915 st J heart_strike Fluttershy 69.0/115: 60% runic_power | 1.0/6: 17% rune bone_shield(5), haemostasis(5)
2:22.103 Waiting     1.000 sec 84.0/115: 73% runic_power | 0.0/6: 0% rune bone_shield(5), haemostasis(5)
2:23.103 default 6 blood_boil Fluttershy 84.0/115: 73% runic_power | 0.0/6: 0% rune bone_shield(4), haemostasis(5)
2:24.458 Waiting     1.300 sec 84.0/115: 73% runic_power | 0.0/6: 0% rune bone_shield(4), haemostasis(5)
2:25.758 st C vampiric_blood Fluttershy 84.0/115: 73% runic_power | 0.0/6: 0% rune bone_shield(3), haemostasis(5)
2:25.995 st H marrowrend Fluttershy 84.0/115: 73% runic_power | 2.0/6: 33% rune bone_shield(3), vampiric_blood, haemostasis(5)
2:27.181 st I death_strike Fluttershy 104.0/115: 90% runic_power | 0.0/6: 0% rune bone_shield(5), vampiric_blood, haemostasis(5)
2:28.367 st A death_strike Fluttershy 59.0/115: 51% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(5), vampiric_blood
2:29.555 default 6 blood_boil Fluttershy 14.0/115: 12% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), vampiric_blood, concordance_of_the_legionfall
2:30.744 st J heart_strike Fluttershy 14.0/115: 12% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), vampiric_blood, concordance_of_the_legionfall, haemostasis
2:31.933 default 5 use_items Fluttershy 29.0/115: 25% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(4), vampiric_blood, concordance_of_the_legionfall, haemostasis
2:31.933 Waiting     1.800 sec 29.0/115: 25% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(4), vampiric_blood, concordance_of_the_legionfall, haemostasis, wailing_souls
2:33.733 st H marrowrend Fluttershy 29.0/115: 25% runic_power | 2.0/6: 33% rune blood_shield, bone_shield(3), vampiric_blood, concordance_of_the_legionfall, haemostasis, wailing_souls
2:34.920 default 6 blood_boil Fluttershy 49.0/115: 43% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(6), vampiric_blood, concordance_of_the_legionfall, haemostasis, wailing_souls
2:36.291 st J heart_strike Fluttershy 49.0/115: 43% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), concordance_of_the_legionfall, haemostasis(2)
2:37.479 st F death_and_decay Fluttershy 64.0/115: 56% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(5), crimson_scourge, concordance_of_the_legionfall, haemostasis(2)
2:38.666 Waiting     2.200 sec 75.0/115: 65% runic_power | 0.0/6: 0% rune bone_shield(4), death_and_decay, concordance_of_the_legionfall, haemostasis(2)
2:40.866 default 6 blood_boil Fluttershy 77.0/115: 67% runic_power | 0.0/6: 0% rune bone_shield(3), death_and_decay, concordance_of_the_legionfall, haemostasis(2)
2:42.209 st H marrowrend Fluttershy 78.0/115: 68% runic_power | 2.0/6: 33% rune bone_shield(3), death_and_decay, concordance_of_the_legionfall, haemostasis(3)
2:43.397 st I death_strike Fluttershy 99.0/115: 86% runic_power | 0.0/6: 0% rune bone_shield(5), death_and_decay, concordance_of_the_legionfall, haemostasis(3)
2:44.585 st A death_strike Fluttershy 56.0/115: 49% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), death_and_decay, concordance_of_the_legionfall
2:45.772 st J heart_strike Fluttershy 12.0/115: 10% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), death_and_decay, concordance_of_the_legionfall
2:46.961 default 6 blood_boil Fluttershy 28.0/115: 24% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(4), death_and_decay
2:48.149 Waiting     1.400 sec 28.0/115: 24% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(3), haemostasis
2:49.549 st H marrowrend Fluttershy 28.0/115: 24% runic_power | 2.0/6: 33% rune blood_shield, bone_shield(3), haemostasis
2:50.736 Waiting     1.400 sec 48.0/115: 42% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(5), haemostasis
2:52.136 st J heart_strike Fluttershy 48.0/115: 42% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), haemostasis
2:53.323 default 6 blood_boil Fluttershy 63.0/115: 55% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(4), crimson_scourge, haemostasis
2:54.510 st F death_and_decay Fluttershy 63.0/115: 55% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(4), crimson_scourge, haemostasis(2)
2:55.698 Waiting     1.700 sec 74.0/115: 64% runic_power | 0.0/6: 0% rune bone_shield(4), death_and_decay, haemostasis(2)
2:57.398 st H marrowrend Fluttershy 75.0/115: 65% runic_power | 2.0/6: 33% rune bone_shield(3), death_and_decay, haemostasis(2)
2:58.586 default 6 blood_boil Fluttershy 97.0/115: 84% runic_power | 0.0/6: 0% rune bone_shield(6), death_and_decay, haemostasis(2)
2:59.958 st 9 dancing_rune_weapon Fluttershy 98.0/115: 85% runic_power | 1.0/6: 17% rune bone_shield(5), death_and_decay, haemostasis(3)
3:00.000 st J heart_strike Fluttershy 98.0/115: 85% runic_power | 1.0/6: 17% rune bone_shield(5), dancing_rune_weapon, death_and_decay, haemostasis(3)
3:01.187 Waiting     2.200 sec 114.0/115: 99% runic_power | 0.0/6: 0% rune bone_shield(4), dancing_rune_weapon, death_and_decay, haemostasis(3)
3:03.387 st E consumption Fluttershy 115.0/115: 100% runic_power | 0.0/6: 0% rune bone_shield(4), dancing_rune_weapon, death_and_decay, haemostasis(3)
3:04.724 default 6 blood_boil Fluttershy 115.0/115: 100% runic_power | 0.0/6: 0% rune bone_shield(4), dancing_rune_weapon, haemostasis(3)
3:05.912 st H marrowrend Fluttershy 115.0/115: 100% runic_power | 2.0/6: 33% rune bone_shield(3), dancing_rune_weapon, haemostasis(4)
3:07.100 Waiting     3.300 sec 115.0/115: 100% runic_power | 0.0/6: 0% rune bone_shield(10), dancing_rune_weapon, haemostasis(4)
3:10.400 default 6 blood_boil Fluttershy 115.0/115: 100% runic_power | 1.0/6: 17% rune bone_shield(9), dancing_rune_weapon, haemostasis(4)
3:11.793 Waiting     0.600 sec 115.0/115: 100% runic_power | 1.0/6: 17% rune bone_shield(9), dancing_rune_weapon, haemostasis(5)
3:12.393 st G bonestorm Fluttershy 115.0/115: 100% runic_power | 1.0/6: 17% rune bone_shield(8), dancing_rune_weapon, haemostasis(5)
3:13.810 st C vampiric_blood Fluttershy 15.0/115: 13% runic_power | 3.0/6: 50% rune bone_shield(8), dancing_rune_weapon, haemostasis(5)
3:13.810 st J heart_strike Fluttershy 15.0/115: 13% runic_power | 3.0/6: 50% rune bone_shield(8), dancing_rune_weapon, vampiric_blood, haemostasis(5)
3:15.001 st F death_and_decay Fluttershy 30.0/115: 26% runic_power | 2.0/6: 33% rune bone_shield(7), crimson_scourge, dancing_rune_weapon, vampiric_blood, haemostasis(5)
3:16.190 st J heart_strike Fluttershy 41.0/115: 36% runic_power | 3.0/6: 50% rune bone_shield(6), death_and_decay, vampiric_blood, haemostasis(5)
3:17.377 default 6 blood_boil Fluttershy 57.0/115: 50% runic_power | 2.0/6: 33% rune bone_shield(6), death_and_decay, vampiric_blood, haemostasis(5)
3:18.565 st J heart_strike Fluttershy 58.0/115: 50% runic_power | 2.0/6: 33% rune bone_shield(5), death_and_decay, vampiric_blood, haemostasis(5)
3:19.753 st J heart_strike Fluttershy 74.0/115: 64% runic_power | 1.0/6: 17% rune bone_shield(5), death_and_decay, vampiric_blood, haemostasis(5)
3:20.940 Waiting     0.100 sec 90.0/115: 78% runic_power | 0.0/6: 0% rune bone_shield(5), death_and_decay, vampiric_blood, haemostasis(5)
3:21.040 st J heart_strike Fluttershy 91.0/115: 79% runic_power | 2.0/6: 33% rune bone_shield(5), death_and_decay, vampiric_blood, haemostasis(5)
3:22.226 default 6 blood_boil Fluttershy 107.0/115: 93% runic_power | 1.0/6: 17% rune bone_shield(4), death_and_decay, vampiric_blood, haemostasis(5)
3:23.627 st H marrowrend Fluttershy 108.0/115: 94% runic_power | 2.0/6: 33% rune bone_shield(4), death_and_decay, vampiric_blood, haemostasis(5)
3:24.817 st F death_and_decay Fluttershy 115.0/115: 100% runic_power | 0.0/6: 0% rune bone_shield(7), crimson_scourge, death_and_decay, haemostasis(5)
3:26.003 st I death_strike Fluttershy 115.0/115: 100% runic_power | 0.0/6: 0% rune bone_shield(6), death_and_decay, haemostasis(5)
3:27.189 st A death_strike Fluttershy 71.0/115: 62% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(6), death_and_decay
3:28.376 default 6 blood_boil Fluttershy 27.0/115: 23% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(5), death_and_decay
3:29.563 st J heart_strike Fluttershy 28.0/115: 24% runic_power | 2.0/6: 33% rune blood_shield, bone_shield(5), death_and_decay, haemostasis
3:30.750 st J heart_strike Fluttershy 44.0/115: 38% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), death_and_decay, haemostasis
3:31.938 st J heart_strike Fluttershy 61.0/115: 53% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), death_and_decay, haemostasis
3:33.126 Waiting     0.900 sec 77.0/115: 67% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(3), death_and_decay, haemostasis
3:34.026 default 6 blood_boil Fluttershy 78.0/115: 68% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(3), death_and_decay, haemostasis
3:35.463 Waiting     1.400 sec 78.0/115: 68% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(2), haemostasis(2)
3:36.863 st H marrowrend Fluttershy 78.0/115: 68% runic_power | 2.0/6: 33% rune blood_shield, bone_shield(2), haemostasis(2)
3:38.052 st F death_and_decay Fluttershy 98.0/115: 85% runic_power | 0.0/6: 0% rune bone_shield(4), crimson_scourge, haemostasis(2)
3:39.239 st I death_strike Fluttershy 109.0/115: 95% runic_power | 0.0/6: 0% rune bone_shield(4), death_and_decay, haemostasis(2)
3:40.425 default 6 blood_boil Fluttershy 65.0/115: 57% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), death_and_decay
3:41.612 st J heart_strike Fluttershy 66.0/115: 57% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(3), death_and_decay, concordance_of_the_legionfall, haemostasis
3:42.800 Waiting     1.900 sec 82.0/115: 71% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(3), death_and_decay, concordance_of_the_legionfall, haemostasis
3:44.700 st H marrowrend Fluttershy 84.0/115: 73% runic_power | 2.0/6: 33% rune blood_shield, bone_shield(2), death_and_decay, concordance_of_the_legionfall, haemostasis
3:45.888 default 6 blood_boil Fluttershy 105.0/115: 91% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(4), death_and_decay, concordance_of_the_legionfall, haemostasis
3:47.295 st I death_strike Fluttershy 107.0/115: 93% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), death_and_decay, concordance_of_the_legionfall, haemostasis(2)
3:48.486 st A death_strike Fluttershy 62.0/115: 54% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(3), concordance_of_the_legionfall
3:49.674 st E consumption Fluttershy 17.0/115: 15% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(3), crimson_scourge, concordance_of_the_legionfall
3:50.862 st F death_and_decay Fluttershy 17.0/115: 15% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(3), crimson_scourge, concordance_of_the_legionfall
3:52.050 default 6 blood_boil Fluttershy 28.0/115: 24% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(2), death_and_decay
3:53.239 st H marrowrend Fluttershy 29.0/115: 25% runic_power | 3.0/6: 50% rune blood_shield, bone_shield(2), death_and_decay, haemostasis
3:54.426 st J heart_strike Fluttershy 50.0/115: 43% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), death_and_decay, haemostasis
3:55.611 st J heart_strike Fluttershy 66.0/115: 57% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), death_and_decay, haemostasis
3:56.799 Waiting     0.900 sec 82.0/115: 71% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(3), death_and_decay, haemostasis
3:57.699 default 6 blood_boil Fluttershy 83.0/115: 72% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(3), death_and_decay, haemostasis
3:59.131 Waiting     1.400 sec 85.0/115: 74% runic_power | 0.0/6: 0% rune bone_shield(2), death_and_decay, haemostasis(2)
4:00.531 st H marrowrend Fluttershy 86.0/115: 75% runic_power | 2.0/6: 33% rune bone_shield(2), death_and_decay, haemostasis(2)
4:01.720 Waiting     1.400 sec 106.0/115: 92% runic_power | 0.0/6: 0% rune bone_shield(4), haemostasis(2)
4:03.120 st J heart_strike Fluttershy 106.0/115: 92% runic_power | 1.0/6: 17% rune bone_shield(4), haemostasis(2)
4:04.307 default 6 blood_boil Fluttershy 115.0/115: 100% runic_power | 0.0/6: 0% rune bone_shield(3), crimson_scourge, haemostasis(2)
4:05.495 st F death_and_decay Fluttershy 115.0/115: 100% runic_power | 0.0/6: 0% rune bone_shield(3), crimson_scourge, haemostasis(3)
4:06.682 st C vampiric_blood Fluttershy 115.0/115: 100% runic_power | 0.0/6: 0% rune bone_shield(2), death_and_decay, haemostasis(3)
4:06.682 Waiting     1.700 sec 115.0/115: 100% runic_power | 0.0/6: 0% rune bone_shield(2), death_and_decay, vampiric_blood, haemostasis(3)
4:08.382 st H marrowrend Fluttershy 115.0/115: 100% runic_power | 2.0/6: 33% rune bone_shield, death_and_decay, vampiric_blood, haemostasis(3)
4:09.569 default 6 blood_boil Fluttershy 115.0/115: 100% runic_power | 0.0/6: 0% rune bone_shield(4), death_and_decay, vampiric_blood, haemostasis(3)
4:10.964 Waiting     0.100 sec 115.0/115: 100% runic_power | 1.0/6: 17% rune bone_shield(3), death_and_decay, vampiric_blood, haemostasis(4)
4:11.064 default 5 use_items Fluttershy 115.0/115: 100% runic_power | 1.0/6: 17% rune bone_shield(3), death_and_decay, vampiric_blood, haemostasis(4)
4:11.064 Waiting     1.400 sec 115.0/115: 100% runic_power | 1.0/6: 17% rune bone_shield(3), death_and_decay, vampiric_blood, haemostasis(4), guardians_familiar
4:12.464 st G bonestorm Fluttershy 115.0/115: 100% runic_power | 1.0/6: 17% rune bone_shield(3), death_and_decay, vampiric_blood, haemostasis(4), guardians_familiar
4:13.812 st J heart_strike Fluttershy 16.0/115: 14% runic_power | 1.0/6: 17% rune bone_shield(3), death_and_decay, vampiric_blood, haemostasis(4), guardians_familiar
4:15.000 Waiting     0.500 sec 32.0/115: 28% runic_power | 0.0/6: 0% rune bone_shield(2), death_and_decay, vampiric_blood, haemostasis(4)
4:15.500 default 6 blood_boil Fluttershy 32.0/115: 28% runic_power | 0.0/6: 0% rune bone_shield(2), vampiric_blood, haemostasis(4)
4:16.881 st H marrowrend Fluttershy 32.0/115: 28% runic_power | 2.0/6: 33% rune bone_shield(2), haemostasis(5)
4:18.069 Waiting     0.800 sec 52.0/115: 45% runic_power | 0.0/6: 0% rune bone_shield(4), haemostasis(5)
4:18.869 st J heart_strike Fluttershy 52.0/115: 45% runic_power | 1.0/6: 17% rune bone_shield(4), haemostasis(5)
4:20.058 Waiting     1.400 sec 67.0/115: 58% runic_power | 0.0/6: 0% rune bone_shield(3), haemostasis(5)
4:21.458 default 6 blood_boil Fluttershy 67.0/115: 58% runic_power | 0.0/6: 0% rune bone_shield(3), haemostasis(5)
4:22.798 Waiting     1.400 sec 67.0/115: 58% runic_power | 0.0/6: 0% rune bone_shield(3), haemostasis(5)
4:24.198 st H marrowrend Fluttershy 67.0/115: 58% runic_power | 2.0/6: 33% rune bone_shield(2), haemostasis(5)
4:25.386 Waiting     1.400 sec 87.0/115: 76% runic_power | 0.0/6: 0% rune bone_shield(5), haemostasis(5)
4:26.786 st J heart_strike Fluttershy 87.0/115: 76% runic_power | 1.0/6: 17% rune bone_shield(5), haemostasis(5)
4:27.973 default 6 blood_boil Fluttershy 102.0/115: 89% runic_power | 0.0/6: 0% rune bone_shield(4), haemostasis(5)
4:29.159 st I death_strike Fluttershy 102.0/115: 89% runic_power | 0.0/6: 0% rune bone_shield(4), haemostasis(5)
4:30.346 st A death_strike Fluttershy 57.0/115: 50% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(3)
4:31.533 Waiting     0.600 sec 12.0/115: 10% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(3), concordance_of_the_legionfall
4:32.133 st H marrowrend Fluttershy 12.0/115: 10% runic_power | 2.0/6: 33% rune blood_shield, bone_shield(2), concordance_of_the_legionfall
4:33.320 default 6 blood_boil Fluttershy 32.0/115: 28% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(5), concordance_of_the_legionfall
4:34.632 st E consumption Fluttershy 32.0/115: 28% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), concordance_of_the_legionfall, haemostasis
4:35.863 st F death_and_decay Fluttershy 32.0/115: 28% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), concordance_of_the_legionfall, haemostasis
4:37.049 Waiting     2.100 sec 43.0/115: 37% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(3), death_and_decay, concordance_of_the_legionfall, haemostasis
4:39.149 default 6 blood_boil Fluttershy 45.0/115: 39% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(3), death_and_decay, concordance_of_the_legionfall, haemostasis
4:40.548 st H marrowrend Fluttershy 46.0/115: 40% runic_power | 2.0/6: 33% rune bone_shield(2), death_and_decay, haemostasis(2)
4:41.736 Waiting     0.800 sec 67.0/115: 58% runic_power | 0.0/6: 0% rune bone_shield(5), death_and_decay, haemostasis(2)
4:42.536 st J heart_strike Fluttershy 68.0/115: 59% runic_power | 1.0/6: 17% rune bone_shield(5), death_and_decay, haemostasis(2)
4:43.722 Waiting     1.400 sec 84.0/115: 73% runic_power | 0.0/6: 0% rune bone_shield(4), death_and_decay, haemostasis(2)
4:45.122 default 6 blood_boil Fluttershy 86.0/115: 75% runic_power | 0.0/6: 0% rune bone_shield(4), death_and_decay, haemostasis(2)
4:46.466 Waiting     1.400 sec 86.0/115: 75% runic_power | 0.0/6: 0% rune bone_shield(3), haemostasis(3)
4:47.866 st H marrowrend Fluttershy 86.0/115: 75% runic_power | 2.0/6: 33% rune bone_shield(3), haemostasis(3)
4:49.056 st I death_strike Fluttershy 106.0/115: 92% runic_power | 0.0/6: 0% rune bone_shield(5), haemostasis(3)
4:50.244 st A death_strike Fluttershy 61.0/115: 53% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(4)
4:51.430 default 6 blood_boil Fluttershy 16.0/115: 14% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4)
4:52.618 st C vampiric_blood Fluttershy 16.0/115: 14% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), haemostasis
4:52.618 st J heart_strike Fluttershy 16.0/115: 14% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(4), vampiric_blood, haemostasis
4:53.805 Waiting     2.000 sec 31.0/115: 27% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(3), vampiric_blood, haemostasis
4:55.805 st H marrowrend Fluttershy 31.0/115: 27% runic_power | 2.0/6: 33% rune blood_shield, bone_shield(3), vampiric_blood, concordance_of_the_legionfall, haemostasis
4:56.994 default 6 blood_boil Fluttershy 51.0/115: 44% runic_power | 0.0/6: 0% rune blood_shield, bone_shield(5), vampiric_blood, concordance_of_the_legionfall, haemostasis
4:58.301 st J heart_strike Fluttershy 51.0/115: 44% runic_power | 1.0/6: 17% rune blood_shield, bone_shield(5), vampiric_blood, concordance_of_the_legionfall, haemostasis(2)

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 34516 32891 22659 (12460)
Agility 7857 7532 0
Stamina 128924 122785 45924
Intellect 4327 4002 0
Spirit 0 0 0
Health 7735440 7367100 0
Runic Power 115 115 0
Rune 6 6 0
Crit 22.86% 22.86% 7145
Haste 15.22% 15.22% 5707
Damage / Heal Versatility 10.07% 10.07% 4785
Mitigation Versatility 5.04% 5.04% 4785
Attack Power 45133 43008 0
Mastery 46.14% 46.14% 9104
Armor 6975 6643 4774
Run Speed 7 0 0
Avoidance 0 0 531
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 28.29% 27.62% 7145
Tank-Block 0.00% 0.00% 0
Tank-Crit -6.00% -6.00% 0

Gear

Source Slot Average Item Level: 919.00
Local Head Subterranean Horror Faceguard
ilevel: 920, stats: { 647 Armor, +2614 StrInt, +3922 Sta, +1081 Mastery, +699 Haste }
Local Neck Chain of Scorched Bones
ilevel: 905, stats: { +1918 Sta, +1987 Haste, +1037 Vers }
Local Shoulders Skullflower's Haemostasis
ilevel: 970, stats: { 667 Armor, +4687 Sta, +3124 Str, +920 Haste, +690 Vers }
Local Chest Breastplate of Preservation
ilevel: 915, stats: { 788 Armor, +2496 StrInt, +3744 Sta, +1211 Crit, +536 Mastery }
Local Waist Greystone Belt
ilevel: 900, stats: { 429 Armor, +1628 StrInt, +2442 Sta, +726 Haste, +513 Crit }
Local Legs Ley-Scarred Greaves
ilevel: 925, stats: { 705 Armor, +2739 StrInt, +4109 Sta, +1296 Mastery, +518 Crit }
Local Feet Horizon Line Warboots
ilevel: 905, stats: { 530 Armor, +1705 StrInt, +2558 Sta, +848 Crit, +415 Haste }, gems: { +150 Vers }
Local Wrists Vambraces of Fel Crust
ilevel: 905, stats: { 337 Armor, +1278 StrInt, +1918 Sta, +615 Mastery, +331 Haste }
Local Hands Dreadwyrm Gauntlets
ilevel: 895, stats: { 471 Armor, +2330 Sta, +1553 Str, +764 Vers, +452 Mastery }
Local Finger1 Band of Rescinded Truths
ilevel: 905, stats: { +1918 Sta, +1900 Vers, +1123 Mastery }
Local Finger2 Band of Twisted Bark
ilevel: 920, stats: { +2206 Sta, +2271 Crit, +1041 Mastery }
Local Trinket1 Reliquary of the Damned
ilevel: 915, stats: { +3559 Sta }, gems: { +150 Vers }
Local Trinket2 Raven Eidolon
ilevel: 900, stats: { +2630 Sta, +1003 Mastery, +531 Avoidance }
Local Back Acherus Drapes
ilevel: 970, stats: { 200 Armor, +3515 Sta, +2343 Str, +690 Crit, +517 Haste, +862 Mastery }, enchant: { +200 Str }
Local Main Hand Maw of the Damned
ilevel: 934, weapon: { 14679 - 22021, 3.6 }, stats: { +2979 Str, +4468 Sta, +954 Crit, +916 Mastery }, enchant: rune_of_the_stoneskin_gargoyle, relics: { +59 ilevels, +58 ilevels, +67 ilevels }

Talents

Level
15 Bloodworms (Blood Death Knight) Heartbreaker (Blood Death Knight) Blooddrinker (Blood Death Knight)
30 Rapid Decomposition (Blood Death Knight) Heart of Ice (Blood Death Knight) Spectral Deflection (Blood Death Knight)
45 Ossuary (Blood Death Knight) Blood Tap (Blood Death Knight) Anti-Magic Barrier (Blood Death Knight)
60 Mark of Blood (Blood Death Knight) Red Thirst (Blood Death Knight) Tombstone (Blood Death Knight)
75 Tightening Grasp (Blood Death Knight) Tremble Before Me (Blood Death Knight) March of the Damned (Blood Death Knight)
90 Will of the Necropolis (Blood Death Knight) Rune Tap (Blood Death Knight) Foul Bulwark (Blood Death Knight)
100 Bonestorm (Blood Death Knight) Blood Mirror (Blood Death Knight) Purgatory (Blood Death Knight)

Profile

deathknight="Phantomsoulz"
origin="https://eu.api.battle.net/wow/character/argent-dawn/Phantomsoulz/advanced"
thumbnail="https://render-api-eu.worldofwarcraft.com/static-render/eu/argent-dawn/81/103432785-avatar.jpg"
spec=blood
level=110
race=human
role=tank
position=front
professions=herbalism=800/mining=791
talents=https://worldofwarcraft.com/en-gb/game/talent-calculator#death-knight/blood/talents=2132231
artifact=15:0:0:0:0:272:4:273:4:274:4:275:4:276:4:277:4:278:4:279:4:280:4:281:1:282:1:283:1:284:1:285:1:286:1:289:1:1331:1:1359:1:1481:4:1482:1:1483:1:1484:2:1627:1

# Default consumables
potion=prolonged_power
flask=countless_armies
food=disabled
augmentation=defiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/potion

# Executed every time the actor is available.
actions=arcane_torrent,if=runic_power.deficit>20
actions+=/blood_fury
actions+=/berserking
actions+=/use_items
actions+=/blood_boil,if=!dot.blood_plague.remains<=0
actions+=/auto_attack
actions+=/call_action_list,name=st

actions.st=blooddrinker,if=talent.blooddrinker.enabled&(!(buff.dancing_rune_weapon.up))
actions.st+=/dancing_rune_weapon
actions.st+=/death_strike,if=prev_gcd.1.death_strike
actions.st+=/marrowrend,if=buff.bone_shield.stack=0|buff.bone_shield.remains<(3*gcd.max)
actions.st+=/vampiric_blood
actions.st+=/blood_mirror,if=talent.blood_mirror.enabled
actions.st+=/potion,if=(talent.bonestorm.enabled&dot.bonestorm.ticking)|talent.blood_mirror.enabled
actions.st+=/consumption
actions.st+=/death_and_decay,if=buff.crimson_scourge.up|talent.rapid_decomposition.enabled
actions.st+=/bonestorm,if=talent.bonestorm.enabled&runic_power.deficit<10
actions.st+=/marrowrend,if=buff.bone_shield.stack<5&active_enemies<3
actions.st+=/death_strike,if=((runic_power>(80+10*!talent.ossuary.enabled)&talent.bonestorm.enabled&!dot.bonestorm.ticking&(cooldown.bonestorm.remains>15|((rune>3&runic_power.deficit<15)&cooldown.bonestorm.remains>5)))|!(talent.bonestorm.enabled))&(!talent.ossuary.enabled|buff.bone_shield.stack>5|rune>=3&runic_power.deficit<10)
actions.st+=/death_and_decay
actions.st+=/heart_strike,if=runic_power.deficit>=5|rune>3
actions.st+=/blood_boil

head=subterranean_horror_faceguard,id=134511,bonus_id=3534/1572/3337
neck=chain_of_scorched_bones,id=134529,bonus_id=3418/1557/3337
shoulders=skullflowers_haemostasis,id=144281,bonus_id=3459/3570
back=acherus_drapes,id=132376,bonus_id=3529/3459/3570,enchant=200str
chest=breastplate_of_preservation,id=134500,bonus_id=3536/1567/3336
wrists=vambraces_of_fel_crust,id=144498,bonus_id=3418/1557/3337
hands=dreadwyrm_gauntlets,id=138352,bonus_id=3516/1492/3336
waist=greystone_belt,id=139095,bonus_id=3536/1562/3337
legs=leyscarred_greaves,id=134315,bonus_id=3573/1808/1587/3337
feet=horizon_line_warboots,id=134505,bonus_id=3418/1808/1557/3337,gems=150vers
finger1=band_of_rescinded_truths,id=147194,bonus_id=3561/1487/3336
finger2=band_of_twisted_bark,id=134531,bonus_id=3534/1572/3337
trinket1=reliquary_of_the_damned,id=147024,bonus_id=3562/1808/1497/3528,gems=150vers
trinket2=raven_eidolon,id=142169,bonus_id=3418/40/1512/3336
main_hand=maw_of_the_damned,id=128402,bonus_id=716,gem_id=144466/137377/142306/0,relic_id=3418:1557:3337/3536:1552:3337/3536:1542:3337/0,enchant=rune_of_the_stoneskin_gargoyle

# Gear Summary
# gear_ilvl=918.93
# gear_strength=22659
# gear_stamina=45924
# gear_crit_rating=7005
# gear_haste_rating=5595
# gear_mastery_rating=8925
# gear_versatility_rating=4691
# gear_avoidance_rating=531
# gear_armor=4774

Simulation & Raid Information

Iterations: 25007
Threads: 8
Confidence: 95.00%
Fight Length: 218 - 387 ( 300.0 )

Performance:

Total Events Processed: 86568007
Max Event Queue: 44
Sim Seconds: 7503034
CPU Seconds: 150.9844
Physical Seconds: 26.2063
Speed Up: 49694

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Phantomsoulz Phantomsoulz augmentation 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.04sec
Phantomsoulz Phantomsoulz auto_attack_mh 0 10692934 35639 25.39 69191 138371 127.0 127.0 22.1% 0.0% 0.0% 3.0% 2.37sec 15861591 300.04sec
Phantomsoulz Phantomsoulz blood_boil 50842 8308314 27691 10.60 127629 255235 53.0 53.0 22.9% 0.0% 0.0% 0.0% 5.61sec 8308314 300.04sec
Phantomsoulz Phantomsoulz blood_plague ticks -55078 4467068 14890 19.52 37241 74485 53.0 97.6 22.9% 0.0% 0.0% 0.0% 5.61sec 4467068 300.04sec
Phantomsoulz Phantomsoulz blood_shield 77535 47519468 158379 19.52 486884 0 24.7 97.6 0.0% 0.0% 0.0% 0.0% 11.20sec 100931721 300.04sec
Phantomsoulz Phantomsoulz bone_shield 0 25931483 86428 20.97 247334 0 104.8 104.8 0.0% 0.0% 0.0% 0.0% 2.85sec 0 300.04sec
Phantomsoulz Phantomsoulz bonestorm ticks -194844 5013727 16712 10.40 78528 157076 5.3 52.0 22.8% 0.0% 0.0% 0.0% 60.81sec 5013727 300.04sec
Phantomsoulz Phantomsoulz bonestorm_heal 196545 0 0 0.00 0 0 52.0 0.0 0.0% 0.0% 0.0% 0.0% 5.28sec 0 300.04sec
Phantomsoulz Phantomsoulz consumption 205223 430203 1434 1.42 49483 98964 7.1 7.1 22.9% 0.0% 0.0% 0.0% 45.48sec 632439 300.04sec
Phantomsoulz Phantomsoulz dancing_rune_weapon 49028 0 0 0.00 0 0 2.1 0.0 0.0% 0.0% 0.0% 0.0% 180.17sec 0 300.04sec
Phantomsoulz Phantomsoulz death_and_decay 43265 5799789 19330 40.40 23365 46731 17.1 202.0 22.9% 0.0% 0.0% 0.0% 17.86sec 5799789 300.04sec
Phantomsoulz Phantomsoulz death_strike 49998 8696945 28986 4.94 289242 579069 24.7 24.7 22.2% 0.0% 0.0% 3.0% 11.20sec 12900654 300.04sec
Phantomsoulz Phantomsoulz death_strike_heal 45470 0 0 0.00 0 0 24.7 0.0 0.0% 0.0% 0.0% 0.0% 11.20sec 0 300.04sec
Phantomsoulz Phantomsoulz flask 0 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.04sec
Phantomsoulz Phantomsoulz heart_strike 206930 9956030 33183 11.03 148298 296616 55.1 55.1 22.2% 0.0% 0.0% 3.0% 5.39sec 14768960 300.04sec
Phantomsoulz Phantomsoulz marrowrend 195182 10714602 35711 6.53 269511 538973 32.7 32.7 22.2% 0.0% 0.0% 3.0% 9.00sec 15894082 300.04sec
Phantomsoulz Phantomsoulz potion 0 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.04sec
Phantomsoulz Phantomsoulz vampiric_blood 55233 0 0 0.00 0 0 6.6 0.0 0.0% 0.0% 0.0% 0.0% 48.96sec 0 300.04sec
Phantomsoulz Phantomsoulz_dancing_rune_weapon blood_boil 50842 250525 15394 22.40 33525 67048 6.1 6.1 23.0% 0.0% 0.0% 0.0% 37.81sec 250525 16.27sec
Phantomsoulz Phantomsoulz_dancing_rune_weapon blood_plague ticks -55078 266778 889 5.42 8014 16026 6.1 27.1 22.9% 0.0% 0.0% 0.0% 37.81sec 266778 16.27sec
Phantomsoulz Phantomsoulz_dancing_rune_weapon death_strike 49998 1155 71 0.09 37920 76036 0.0 0.0 22.7% 0.0% 0.0% 0.0% 6.02sec 1699 16.27sec
Phantomsoulz Phantomsoulz_dancing_rune_weapon heart_strike 206930 388994 23902 47.22 24727 49468 12.8 12.8 22.8% 0.0% 0.0% 0.0% 16.86sec 571857 16.27sec
Phantomsoulz Phantomsoulz_dancing_rune_weapon main_hand 0 75516 4640 18.68 12127 24255 5.1 5.1 22.9% 0.0% 0.0% 0.0% 46.47sec 111015 16.27sec
Phantomsoulz Phantomsoulz_dancing_rune_weapon marrowrend 195182 94040 5778 7.47 37777 75637 2.0 2.0 22.8% 0.0% 0.0% 0.0% 162.95sec 138248 16.27sec

Fluttershy : 690473 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
690472.7 690472.7 0.0 / 0.000% 0.0 / 0.0% 3.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
216827.5 216827.5 Health 30.14% 14.2 100.0% 100%
Scale Factors for Fluttershy Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Scale Factors for other metrics

Scale Factors for Fluttershy Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluttershy Priority Target Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluttershy Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluttershy Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluttershy Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluttershy Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluttershy Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluttershy Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluttershy Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for Fluttershy Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Ranking
Scale Factors for FluttershyTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Ranking

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% Up%
Fluttershy 690473
melee_main_hand_Phantomsoulz 200631 29.1% 229.2 1.30sec 263469 263470 Direct 157.5 650890 0 383263 0.0% 41.1%  

Stats details: melee_main_hand_Phantomsoulz

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 229.16 157.53 0.00 0.00 1.0000 0.0000 60377075.48 133612112.52 54.81 263470.12 263470.12
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 92.76 58.88% 650890.02 3 811168 650810.23 596283 691105 60377075 133612113 54.82
parry 64.77 41.12% 0.00 0 0 0.00 0 0 0 0 0.00
 
 

Action details: melee_main_hand_Phantomsoulz

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:0.000
  • base_execute_time:1.00
  • base_crit:0.00
  • target:Phantomsoulz
  • harmful:true
  • if_expr:
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1296000.00
  • base_dd_max:1584000.00
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
spell_aoe_Phantomsoulz 300775 43.5% 23.0 13.01sec 3919585 1304587 Direct 46.0 1959792 0 1959792 0.0% 0.0%  

Stats details: spell_aoe_Phantomsoulz

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 23.02 46.05 0.00 0.00 3.0045 0.0000 90246103.53 221034249.37 59.17 1304586.90 1304586.90
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 46.05 100.00% 1959791.88 433662 4255679 1959866.36 1885447 2090345 90246104 221034249 59.17
 
 

Action details: spell_aoe_Phantomsoulz

Static Values
  • id:0
  • school:fire
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:10.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Phantomsoulz
  • harmful:true
  • if_expr:
Direct Damage
  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:4800000.00
  • base_dd_max:4800000.00
 
spell_nuke_Phantomsoulz 189067 27.4% 46.1 6.49sec 1230248 409469 Direct 43.9 1290917 0 1290917 0.0% 0.0%  

Stats details: spell_nuke_Phantomsoulz

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 46.10 43.93 0.00 0.00 3.0045 0.0000 56715158.98 63276613.56 10.37 409469.12 409469.12
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 43.93 100.00% 1290917.05 27 1504216 1290917.77 1205291 1364068 56715159 63276614 10.37
 
 

Action details: spell_nuke_Phantomsoulz

Static Values
  • id:0
  • school:fire
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:0.7500
  • base_cost:0.0
  • secondary_cost:0.0
  • cooldown:3.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Phantomsoulz
  • harmful:true
  • if_expr:
Direct Damage
  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1296000.00
  • base_dd_max:1584000.00
 
Simple Action Stats Execute Interval
Fluttershy

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 10.99% 10.99% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluttershy
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:10.99%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 10.80% 10.80% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluttershy
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.80%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 10.61% 10.61% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluttershy
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.61%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.46% 10.46% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluttershy
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.46%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 10.58% 10.58% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluttershy
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:10.58%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.72% 10.72% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluttershy
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.72%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 10.24% 10.24% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluttershy
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:10.24%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 10.71% 10.71% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluttershy
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:10.71%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 8.18% 8.18% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluttershy
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:8.18%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 6.71% 6.71% 0.0(0.0) 0.0

Buff details

  • buff initial source:Fluttershy
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (90 - 100)_1:6.71%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs
bleeding

Buff details

  • buff initial source:Fluttershy
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • bleeding_1:100.00%
Mortal Wounds

Buff details

  • buff initial source:Fluttershy
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:0.25

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%

Procs

Count Interval

Resources

Resource Usage Type Count Total Average RPE APR
Fluttershy
Resource RPS-Gain RPS-Loss
Health 0.00 216827.52
Combat End Resource Mean Min Max

Benefits & Uptimes

Benefits %
Uptimes %

Deaths

death count 28947
death count pct 115.76
avg death time 301.52
min death time 218.05
max death time 386.55
dmg taken 65156620.57

Statistics & Data Analysis

Fight Length
Sample Data Fluttershy Fight Length
Count 24999
Mean 300.04
Minimum 218.05
Maximum 386.55
Spread ( max - min ) 168.50
Range [ ( max - min ) / 2 * 100% ] 28.08%
DPS
Sample Data Fluttershy Damage Per Second
Count 24999
Mean 690472.73
Minimum 614502.28
Maximum 766299.91
Spread ( max - min ) 151797.63
Range [ ( max - min ) / 2 * 100% ] 10.99%
Priority Target DPS
Sample Data Fluttershy Priority Target Damage Per Second
Count 24999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Sample Data Fluttershy Damage Per Second (Effective)
Count 24999
Mean 690472.73
Minimum 614502.28
Maximum 766299.91
Spread ( max - min ) 151797.63
Range [ ( max - min ) / 2 * 100% ] 10.99%
Damage
Sample Data Fluttershy Damage
Count 24999
Mean 207338337.99
Minimum 137460123.37
Maximum 280887942.07
Spread ( max - min ) 143427818.70
Range [ ( max - min ) / 2 * 100% ] 34.59%
DTPS
Sample Data Fluttershy Damage Taken Per Second
Count 24999
Mean 217608.81
Minimum 196857.19
Maximum 246470.58
Spread ( max - min ) 49613.39
Range [ ( max - min ) / 2 * 100% ] 11.40%
Standard Deviation 6276.5298
5th Percentile 207777.54
95th Percentile 228402.43
( 95th Percentile - 5th Percentile ) 20624.89
Mean Distribution
Standard Deviation 39.6971
95.00% Confidence Intervall ( 217531.01 - 217686.61 )
Normalized 95.00% Confidence Intervall ( 99.96% - 100.04% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3196
0.1 Scale Factor Error with Delta=300 336297
0.05 Scale Factor Error with Delta=300 1345188
0.01 Scale Factor Error with Delta=300 33629691
HPS
Sample Data Fluttershy Healing Per Second
Count 24999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Sample Data Fluttershy Healing Per Second (Effective)
Count 24999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Fluttershy Heal
Count 24999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Fluttershy Healing Taken Per Second
Count 24999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Fluttershy Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
ETMI
Sample Data FluttershyTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Sample Data Fluttershy Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

Default action list Executed every time the actor is available.
# count action,conditions
0 1.00 auto_attack,damage=1440000,attack_speed=1
1 46.58 spell_nuke,damage=1440000,cooldown=3
2 23.24 spell_aoe,damage=4800000,cooldown=10

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 52108354 0
Melee Crit 0.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste INF% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 0 3474 3474
Tank-Miss 0.00% 3.00% 0
Tank-Dodge 0.00% 3.00% 0
Tank-Parry 0.00% 3.00% 0
Tank-Block 0.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluttershy"
spec=unknown
level=113
race=humanoid
role=tank
position=front

# Executed before combat begins. Accepts non-harmful actions only.

# Executed every time the actor is available.
actions=auto_attack,damage=1440000,attack_speed=1
actions+=/spell_nuke,damage=1440000,cooldown=3
actions+=/spell_aoe,damage=4800000,cooldown=10


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Max Spike Damage Frequency

This is roughly how many spikes as large as MSD Mean you take per iteration. Calculated from TMI and MSD values.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.